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(4.1) The student uses place value to represent
whole numbers and decimals.
(A) use place value to read, write, compare, and order whole numbers
through 999,999,999
Place Value
My
Place - [this link opens on a new page] Students
learn that the value of a digit is determined by the placement of that digit.
(Author - Sandi King)
Place
Value - this video lesson explains place value in whole numbers and decimal
numbers, and then gives your students the chance to show understanding on a quiz.
Place
Value- rounding numbers and place value activities (choose from easy to super
hard)
(B) use
place value to read, write, compare, and order decimals involving tenths and hundredths,
including money, using concrete objects and pictorial models
Checking
Subtraction - Students explore the inverse relationship of addition and subtraction.
(Author - Sandi King)
Circus
Fun - [this link opens on a new page] Students
add up to three digits with regrouping. (Author - Kaye Maddox)
Decimal Darts - [game for one or two players]
an invisible number line is superimposed on a dart board, students calculate the
location of a balloon and then throw a dart
Decimal
Squares Blackjack - cards containing decimals are displayed, students decide
whether to ask for more cards until they get as close to 2.0 without going over
Fun on
the Farm - Multiply the numbers and add the totals to see how much the farmer
should charge for his products.
It's
A Fact - [this link opens on a new page] Students
practice basic subtraction facts. (Author - Kaye Maddox)
Lemonade
Stand - How much money is needed to purchase cups of lemonade?
Let's
Do Lunch - [this link opens on a new page] Students
use a menu to order lunches that meet various criteria. (Author
- Sandi King)
Let's
Go Shopping - [this link opens on a new page]
Students estimate by rounding to the nearest dollar as they shop. (Author
- Sandi King)
Math
Story Problems! - Kid created math story problems ("Kitten" pages
are the easiest.) There are lots of links to pages of problems... scroll way down
to see them all
My
Backpack - [this link opens on a new page] Students
add columns and find missing addends using data generated from a chart. (Author
- Sandi King)
Place
Value Strategy - [game for one or two players] a spinner is used to select
a number, players then decide where to place the number in order to make the greatest
possible decimal value
Show
Me The Money - [this link opens on a new page]
Students add using columns. (Author - Sandi King)
Speed
Grid: Addition - (level 3) Students answer the question set
by clicking on two numbers that complete the sentence. You set the number of questions
(2 to 99) and the time limit (1 to 10)
Speed
Grid: Subtraction - (level 3) Students answer the question
set by clicking on two numbers that complete the sentence. You set the number
of questions (2 to 99) and the time limit (1 to 10)
Word
Problems for Grades 1 - 5 - This KidZone math page has four fourth
grade problems. Each time you open a new page the site generates new
values for the problem.
(4.2) The student describes and compares fractional
parts of whole objects or sets of objects.
(A) use concrete objects and pictorial models to generate equivalent
fractions
Adding
Fractions - in Fishy Fractions click on ,
then click on Begin Game. When the sign up screen comes up click
to begin the game.
Visual
Fractions - Review on identifying, renaming, comparing, addition and subtraction
- online quizzes follow lessons
.(B) model
fraction quantities greater than one using concrete objects and pictorial models
Ice
Cream Shop - Convert improper fractions to mixed fractions
Improper
Fractions - in Fishy Fractions click on ,
then click on Begin Game. When the sign up screen comes up click
to begin the game.
Mixed
Numbers - [this link opens on a new page] Students
identify and define mixed number parts. (Author - Joseph
Howell) [somewhat elementary, but reinforces the concept clearly]
Mixed
Numbers - in Fishy Fractions click on
or then
click on Begin Game. When the sign up screen comes up click
to begin the game.
Worksheet
Generator - Reducing Fractions to Lowest Terms - You decide on the number
of problems, the difficulty and whether or not to include improper fractions
(C) compare and
order fractions using concrete objects and pictorial models
Decimal
Number Line - Identify and estimate decimal fractions on a number line. Move
the pointer along the line, find a number between two others by looking at the
next decimal place. Click on “Use the decimal number lines tool” at
the bottom of the page.
Decifractator
- convert fractions to decimal equivalents
Flowering
Fractions - [this link opens on a new page] Students
understand common fractions by using model representations. (Author
- Roseanne Phillips)
Decimal Darts - [game for one or two players]
an invisible number line is superimposed on a dart board, students calculate the
location of a balloon and then throw a dart
Decimal
Number Line - Identify and estimate decimal fractions on a number line. Move
the pointer along the line, find a number between two others by looking at the
next decimal place. Click on “Use the decimal number lines tool” at
the bottom of the page.
Decifractator
- convert fractions to decimal equivalents
Fraction
and Decimal Match - in Fishy Fractions click on ,
then click on Begin Game. When the sign up screen comes up click
to begin the game.
What's
Your Name? - [this link opens on a new page] Students
know the value of numbers when written in standard form or expanded notation.
(Author - Sandi King)
Death
To Decimals - Click up at the top for detailed instructions for how to play.
Match fractions with decimal form of the number.
(4.3)
The student adds and subtracts to solve meaningful problems involving whole numbers
and decimals.
(A) use addition and subtraction to solve problems involving whole
numbers
Addition
Surprise - fill in sums in the addition grid to complete a surprise picture
Are You a
Math Magician? - Two levels of practice with several operations are available;
addition, subtraction, multiplication or division. Mixed practice
is also available; addition and subtraction, multiplication and
division, or a mix of all four. Select the level appropriate for this skill. Addition
game & Subtraction
game also available
Arithmetic
Four - (A game like Connect Four) A pair of students must answer arithmetic
questions (select addition or subtraction)
to earn a piece to place on the board. Select the easy level for one-digit numbers
Checking
Subtraction - [this link opens on a new page]
Students explore the inverse relationship of addition and subtraction. (Author
- Sandi King)
Circus
Fun - [this link opens on a new page] Students
add up to three digits with regrouping. (Author - Kaye Maddox)
Ghost
Blasters II (addition practice) - (two players) Students must “blast”
a pair of ghosts whose sum equals some number specified before the game begins.
Sums from 5 to 99 can be set.
Fill-in
Equation - supply the missing number in subtraction equations
It's
A Fact - [this link opens on a new page] Students
practice basic subtraction facts. (Author - Kaye Maddox)
Math
Facts - timed math facts, or select practice mode without the timer
Math
Facts from Harcourt School - (K-3) Content available
at the site: Addition and Subtraction sums and differences to
10, 12, and 20; Multiplication and Division facts to 5, to 10, to 12. Verbal instructions
are included and students can select timed or untimed. (30 facts)
Timed
Addition Facts - at end of 60 seconds this site shows the score and answers
to problems - select addition and practice your facts
Math
Mastery - select subtraction and practice your facts
Math
Mayhem - a fast paced program where you can select addition problems - (warning:
turn sound to mute; this activity gets very loud!)
Some two-digit numbers are used, but most are one-digit.
Mental
Math - select Addition of Subtraction to practice your skills. Choose the
green dot for one-digit numbers
Number
Families - fill in the missing numeral when given the family of addition and
subtraction values
SpacyMath
- You must sign in, but you can use the same log on for everyone in the class.
- choose from addition or subtraction
Speed
Grid: Addition - (level 1) Students answer the question set by clicking on
two numbers that complete the sentence. You set the number of questions (2 to
99) and the time limit (1 to 10)
Speed
Grid: Subtraction - (level 1) Students answer the question set by clicking
on two numbers that complete the sentence. You set the number of questions (2
to 99) and the time limit (1 to 10)
Sum
Sense (Addition) - Students practice single digit addition by dragging numbers
to complete the sentence.
Sum
Sense (Subtraction) - Students practice single digit subtraction by dragging
numbers to complete the sentence.
Decimal Darts - [game for one or two players]
an invisible number line is superimposed on a dart board, students calculate the
location of a balloon and then throw a dart
Decimal
Squares Blackjack - cards containing decimals are displayed, students decide
whether to ask for more cards until they get as close to 2.0 without going over
Draggable
Decimals - add, subtract, multiply decimals. Personalize problems with this
game, selecting number of decimals to include.
Let's
Do Lunch - [this link opens on a new page] Students
use a menu to order lunches that meet various criteria. (Author
- Sandi King)
Making
Change - [this link opens on a new page] Students
count money and make change. (Author - Sandi King)
Money Program - three
levels; easy (ends in multiples of five), medium, and advanced (giving change
back)
Show
Me The Money - [this link opens on a new page]
Students add using columns. (Author - Sandi King)
Subtraction
of Decimals - What is the difference between the two decimals? explanation
followed by practice
School
Store - [this link opens on a new page] Students
subtract using decimals as they make change. Regrouping will be required. (Author
- Kaye Maddox)
(4.4) The student multiplies and divides to solve
meaningful problems involving whole numbers.
(A) model factors and products using arrays and area models
Groups
Of Dogs - [this link opens on a new page] Students
use arrays to understand the meaning of multiplication. (Author
- Sandi King)
Using Number Patterns, Fractions, and
Ratios - use a Quia quiz to practice greatest common factor, simplify fractions,
least common multiple, and divisibility rules [Who Wants
to be a Millionaire format]
(B) represent
multiplication and division situations in picture, word, and number form.
Check
It Out - [this link opens on a new page] Students
uses manipulatives to divide by 6. (Author - Sandi King)
Checking
Division - [this link opens on a new page] Students
learn that multiplication is the inverse operation of division. (Author
- Sandi King)
Math
Fries - Students have to eat French Fries that have math problems on them
that equal a certain number displayed on top of the screen.
Multiplication
- Table Shooter - Fly the plane and shoot the target that has the answer. Earplugs
recommended. select which fact family to study
Number
Cop - select multiples of some number (2-9),
click on Start then use the left and right arrows to move the
police car to intercept only multiples of that number
(C) recall
and apply multiplication facts through 12 x 12
All
in the Family - [this link opens on a new page]
Students multiply and divide fact families that have the number 7. (Author
- Sandi King)
Ambleweb
Times Table Tester - practice multiplication facts on one of three levels;
Easier, Harder, or Megahard.
Are
You a Math Magician? - Two levels of practice with several operations are
available; addition, subtraction, multiplication or division.
Mixed practice is also available; addition and subtraction, multiplication and
division, or a mix of all four. Select the level appropriate for this skill. Multiplication
game also available
Arithmetic
Four - (A game like Connect Four) A pair of students must answer arithmetic
questions (addition, subtraction, multiplication,
division) to earn a piece to place on the board. Parameters: time limit, difficulty
level, types of questions
Checking
Division - [this link opens on a new page] Students
learn that multiplication is the inverse operation of division. (Author
- Sandi King)
Check
It Out - [this link opens on a new page] Students
uses manipulatives to divide by 6. (Author - Sandi King)
Count
the Goodies - This multiplication activity from Harcourt School’s Mighty
Math Calculating Crew asks you to multiply using regrouping.
Three problems at a time are presented.
Draggable
Math - Keep your numbers in the correct column with this game!
Fact
Families - [this link opens on a new page] Students
learn about multiplication and division fact families. (Author
- Jackie Russell)
FlashCards
- timed game, practice facts, type answers
Groups
Of Dogs - [this link opens on a new page] Students
use arrays to understand the meaning of multiplication. (Author
- Sandi King)
Mad
Math Minutes - [this link opens on a new page]
This is a great way to practice basic math skills in addition, subtraction, multiplication,
and division. You pick the number of and types of problems that you want to practice.
You may also choose the largest number used in a problem as well as the number
of terms (numbers) used
Math
Fries - Students have to eat French Fries that have math problems on them
that equal a certain number displayed on top of the screen.
Math
Mastery - select operation and practice your facts
Multiflyer
- A fun way to study multiplication facts. Earphones are suggested! They will
ask you to join, but it is free online. Just click, No thank you to continue.
Nine
Pattern - [this link opens on a new page] Students
explore patterns while multiplying and dividing by 9. (Author
- Kaye Maddox)
Rabbits
- [this link opens on a new page] Students recall
multiplication facts using a hundreds chart. (Author - Kaye
Maddox)
Speed
Grid: Multiplication - Students answer the question set by clicking on two
numbers that complete the sentence. You set the number of questions (2 to 99)
and the time limit (1 to 10)
Spinning
Wheels - [this link opens on a new page] Students
learn multiplication facts. (Author - Kaye Maddox)
Time
Tables Emporium - Have fun practicing your multiplication tables. Simply look
at the MENU bar to the left and click on a times table you wish to practice and
try and keep up with the flashcards! Excellent for a quick competition for the
whole class!
Times
Table Grid - students are asked to locate the product of two single-digit
numbers
Times
Table Grid II - students are given a sample product and asked where to locate
it on a 10x10 grid
Worksheet
Generator - Constructs a set of simple arithmetic problems. You can choose
the number of problems presented, as well as the types of questions asked.
.(D) use multiplication
to solve problems (no more than two digits times two digits without technology)
Animal
Legs - [this link opens on a new page] Students
use repeated addition as a strategy to solve multiplication story problems. (Author
- Sandi King)
Count
the Goodies - This multiplication activity from Harcourt School’s Mighty
Math Calculating Crew asks you to multiply using regrouping.
Three problems at a time are presented.
Draggable
Decimals - add, subtract, multiply decimals. Personalize problems with this
game, selecting number of decimals to include.
Draggable
Math - Keep your numbers in the correct column with this game!
Mad
Math Minutes - [this link opens on a new page]
This is a great way to practice basic math skills in addition, subtraction, multiplication,
and division. You pick the number of and types of problems that you want to practice.
You may also choose the largest number used in a problem as well as the number
of terms (numbers) used.
Sum Sense
(Multiplication) - Students practice single digit multiplication by dragging
numbers to complete the sentence.
Tackle
Math Ball - learn your math facts a fun way. This is a game in which students
choose football teams and rumble down the field by identifying math facts.
Arrange
a Party - [this link opens on a new page] Students
use problem solving steps to find and use the range of a set of data to plan a
party. (Author - Kristy Rousseau)
Cameron's
Trip - [this link opens on a new page] Students
multiply and divide to solve real-world problems. (Author
- Jackie Russell)
Checking
Division - [this link opens on a new page] Students
learn that multiplication is the inverse operation of division. (Author
- Sandi King)
Math
stories with Leon the Chameleon - Click on the Multiplication and
Division button under the heading Select a Story (select
Maybe Later on the registration screen)
Minute Math
- select type and level of problems to give students practice in addition, subtraction,
multiplication, or division
Nine
Pattern - [this link opens on a new page] Students
explore patterns while multiplying and dividing by 9. (Author
- Kaye Maddox)
On
Target - [this link opens on a new page] Students
recall division facts. (Author - Kaye Maddox)
Sum
Sense (Division) - Students practice single digit division by dragging numbers
to complete the sentence.
(4.5) The student estimates to determine reasonable
results.
(A) round whole numbers to the nearest ten, hundred, or thousand
to approximate reasonable results in problem situations
Let's
Go Shopping - [this link opens on a new page]
estimate by rounding to the nearest dollar as they shop (Author
- Sandi King)
More
or Less Estimator - Similar to Estimator activity but states a quantity and
asks the user to estimate whether the set of objects is more or less than the
number given.
Round
About - [this link opens on a new page] Students
estimate by rounding. (Author - Sandi King)
Rounding
- to the nearest ten or dollar, a quiz from Saxon math
That's
Right - [this link opens on a new page] Students
estimate measurements in real-world problems using money. (Author
- Kaye Maddox)
(B) use strategies including
rounding and compatible numbers to estimate solutions to multiplication and division
problems
(4.6) The student uses patterns in multiplication
and division.
(A) use patterns and relationships to develop strategies to remember
basic multiplication and division facts (such as the patterns in related multiplication
and division number sentences (fact families) such as 9 x 9 = 81 and 81 ÷
9 = 9)
Brenda's
Bedroom Border - [this link opens on a new page]
complete a pattern (Author - Paulette Boggs)
Missing
Numbers - [this link opens on a new page] find
the missing numbers in a sequence (Author - Carol Senn)
Patterns
- this video lesson explains patterns, and then gives your students the chance
to show understanding on several quizzes.
Spooky
Sequences - One of the ghosts is missing a number. Click on the numbers along
the bottom to enter the right number in the sequence. (square numbers)
Spooky
Sequences - One of the ghosts is missing a number. Click on the numbers along
the bottom to enter the right number in the sequence. (triangular numbers)
Quad
Squad - [this link opens on a new page] Students
describe various quadrilaterals. (Author - Sandi King)
Solid
Pattern Pieces - [this link opens on a new page]
Students name the different faces of solid figures to make objects using a pattern.
(Author - Paulette Boggs)
(4.9) The student connects transformations to congruence
and symmetry.
(A) demonstrate translations, reflections, and rotations using
concrete models
Cube
- Find out which colors will be on opposite faces of a cube whose faces are shown
unfolded.
Flipping
Monsters - Can you make all the Space Monsters face to the right? You must
turn two monsters at a time. They must be next to each other.
Wrapping
Paper Patterns - [this link opens on a new page]
Students decide which figures would result from a flip, a slide, or a turn. (Author
- Paulette Boggs)
(B) use translations,
reflections, and rotations to verify that two shapes are congruent
Congruent
Concentration - [this link opens on a new page]
Students use a matching board to demonstrate knowledge of congruent figures. (Author
- Paulette Boggs)
Congruent
or Not - [this link opens on a new page] Students
explore the concept on congruency of polygons. (Author -
Randy Russell)
(C) use reflections
to verify that a shape has symmetry
Lines
of Symmetry - this video lesson explains horizontal, vertical and diagonal
line symmetry, and then gives your students the chance to show understanding on
several quizzes.
(4.10) The student recognizes the connection between
numbers and their properties and points on a line.
locate and name points on a number line using whole numbers, fractions such
as halves and fourths, and decimals such as tenths
Decimal Darts - [game for one or two players]
an invisible number line is superimposed on a dart board, students calculate the
location of a balloon and then throw a dart
Decimal
Speedway - [game for one or two players] the number
line is in the form of a race track, students must multiply decimals and then
locate the correct point on the track (number line)
(4.11) The student applies measurement concepts.
estimate and measure to solve problems involving length (including perimeter)
and area; and uses measurement tools to measure capacity/volume and weight/mass.
(A) estimate and use measurement tools to determine length (including
perimeter), area, capacity and weight/mass using standard units SI (metric) and
customary
Find
the area of a rectangle - This selection focuses on what the area of a rectangular
object (like a room) means, and how it’s measured.
Finding the Area of a Rectangle in Square Units - Begin by clicking on one
of the buttons on the left of the applet to draw a rectangle of the listed dimensions.
Then respond to the questions the applet asks.
Worksheet
Generator - (inches only) Print your own worksheets
to let your students practice reading a ruler.
(B) perform
simple conversions between different units of length, between different units
of capacity, and between different units of weight within the customary measurement
system
Measurement
Equivalents - match game with standard equivalent measurements, such as pounds,
ounces, pints, cups, etc
(C) use
concrete models of standard cubic units to measure volume
Teaching Measures
– Choose from three modules; length, mass, and capacity.
Each category offers several activities for your large screen display as well
as supporting worksheets.
Weight
and Capacity - this video lesson explains weight and capacity and the units
to measure each, and then gives your students the chance to show understanding
on several quizzes.
(D) estimate volume
in cubic units
(E) explain
the difference between weight and mass
(4.12)
The student applies measurement concepts; and measures time and temperature (in
degrees Fahrenheit and Celsius).
(A) use a thermometer to measure temperature and changes in temperature
Be
a Scientist - [this link opens on a new page]
Students estimate temperatures using a Celsius thermometer. (Author
- Sandi King)
Hot
Stuff - [this link opens on a new page] Students
estimate temperatures using a Fahrenheit thermometer. (Author
- Sandi King)
Thermometer
- asks students to compare the temperature on two days, and it instructs them
on the concepts of minus quantities as the difference between two things
(B) use tools such as
a clock with gears or a stopwatch to solve problems involving elapsed time
Elapsed
Time - free worksheets from Math Slice, time intervals from 1 hour to one
minute
Is
It PE Time? - [this link opens on a new page]
use a chart to solve problems (Author - Sandi King)
Right
Time - [this link opens on a new page] Students
explore the meaning of AM and PM while they
tell time to the hour and half hour. (Author - Linda Burke)
(4.13) The student solves problems by collecting, organizing, displaying,
and interpreting sets of data.
(A) use concrete objects or pictures to make generalizations about
determining all possible combinations of a given set of data or of objects in
a problem situation
Chances
Are - [this link opens on a new page] Students
predict the likelihood of events using a circle graph with percentages as a model.
(Author - Michaél Dunnivant)
Hand Squeeze -
(a data collection and analysis class experiment) - Pass a "hand squeeze"
around a circle and measure the amount of time that it takes for the hand squeeze
to complete the circle.
Heads
I Win - [this link opens on a new page] Students
predict the likelihood of tossing heads or tails and graphs the results of coin
tosses. (Author - Michaél Dunnivant)
Leap
Frog - [this link opens on a new page] Students
design an experiment to answer a question, collect information, and interpret
the results using charts. (Author - Michaél Dunnivant)
Lions
and Tigers - [this link opens on a new page] Students
predict the likelihood of a simple event (rolling a die) as a fraction. (Author
- Michaél Dunnivant)
Me
Too Probability - [this link opens on a new page]
Students use a tree diagram to display possible outcomes of who will come to the
party. (Author - Michaél Dunnivant)
The
Random Ball-Picking Machine - experiment with a random generator at a BBC
site to collect data to make decisions about probability.
After you finish working through the ball-picking activity, take a ten-question
quiz
What
are Your Chances - What many people refer to as 'good luck' can actually be
explained by a little knowledge about probability and statistics. Our dice game
allows you to see how increasing or decreasing the number of dice rolls effects
an outcome.
Why
Can't I Win? - [this link opens on a new page]
Students use a spinner to predict the likelihood of simple events occurring. (Author
- Sandi King)
What
Are My Chances - [this link opens on a new page]
Students explore probability and ratios. (Author - Sandi
King)
(B) interpret bar graphs
All
The Parts - (3-5) [this link
opens on a new page] Students learn the parts of a graph. (Author
- Sandi King)
Bar
Graph - Enter data to create a bar graph, then manipulate the graph's maximum
and minimum values
Circle
Graph - Enter data categories and the value of each category to create a circle
graph (similar to "Pie Chart" but the user can define the data set)
Create-a-Graph
- lessons and activities for all types of graphs
Data
Picking - students collect data, enter tally marks or numbers and then select
which graph is appropriate
Interpreting
Data - survey a small group by clicking on each of the children, turn the
tally marks into two types of graphs and then go back and take a different survey
Use
Graphs to Answer Questions - This Saxon math site uses pictographs or tally
marks in the form of check marks. Graphs are sometimes repeated with new questions.
Be careful! [ignore the error messages, the site works]
Math
stories with Leon the Chameleon - Click on the Multiplication and
Division button under the heading Select a Story (select
Maybe Later on the registration screen)
Problem-Solving
- numerous online tasks covering all operations with hints and answers provided.
Sum Sense
(Division) - Students practice single digit division by dragging numbers to
complete the sentence. 5
Sum
Sense (Multiplication) - Students practice single digit multiplication by
dragging numbers to complete the sentence.
Word
Problems - using basic addition, subtraction, and multiplication
(C) select or develop
an appropriate problem-solving plan or strategy, including drawing a picture,
looking for a pattern, systematic guessing and checking, acting it out, making
a table, working a simpler problem, or working backwards to solve a problem
(D) use tools such as
real objects, manipulatives, and technology to solve problems
(4.15) The student communicates about Grade 4 mathematics
using informal language.
(A) explain and record observations using objects, words, pictures,
numbers, and technology
(B) relate
informal language to mathematical language and symbols
(4.16) The student uses logical reasoning.
(A) make generalizations
from patterns or sets of examples and nonexamples
(B) justify why an answer
is reasonable and explain the solution process
Worksheet
Generator - This web site will allow you to create printable math worksheets
from your browser. (addition, subtraction, multiplication, division, mixed
problems, fractions, measurement, fractions, graphing, telling time, and a one-hundred
chart) return to the top of the page
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