|
Accomplishments
(based on Tennessee Curriculum Standards) | Internet
Resources |
Count
by 2’s, 5’s, and 10’s to 100. 1.1.1 a
| - Connect
the dots - count by 2's and 5's
 - Connect
the Dots - [this link opens on a new page] make
a rabbit by counting by 1's
 - Connect
the Dots - [this link opens on a new page] make
a dog by counting by 5's
 - Counting
- to
10, to
20, to
50, customize number
and blanks - from FreeMathTest
- Worksheets to
print are also available supporting instruction of this topic
- Counting by
Two's - counting up by 2's - read the green section to review, scroll to the
blue section for a practice game
 - Counting
by Fives - count up by 5's - read the green section to review, scroll to the
blue section for a practice game
- Counting by Tens
- count up by 10's - read the green section to review, scroll to the blue section
for a practice game
 - Fairy
Fog - count by 2,5,10,and 100's.
 - Help
the Shark Find His Friend - 1 to 50 by ones or 2 to 100 by twos
- How
Much Money is This? - count by 10's (dimes) up to $1.00
- Sequences
- Count by 2's, 5's, or 10's or customize or print worksheets
&
- Spooky
Sequence - double digit numbers count by 2s
- Spooky
Sequence - count by 5s
- Spooky
Sequence - count by 10s
- Super
Sequencer - Input the starting number of a sequence, the increment (amount
of change), and then select the speed with which the next numbers will be displayed.
an your students predict the next number?
 |
Count how many objects
are in a set by 1’s to 100. 1.1.1 b |
- Counting Objects - count
to 10, count
to 30, count
to 50, count
to 100, Customize
it for some other number - from FreeMathTest
- Worksheets
to print are also available supporting instruction of this topic
- Counting to
100 - Count objects to 100 - read the green section to review, scroll to the
blue section for a practice game
 Worksheet
Generator - One Hundred Chart, can be used to teach counting or skip counting
 |
Count how many objects
are in a set by 2’s, 5’s, and 10’s up to 30. 1.1.1
c | - Ghost
Blasters - Click on ghosts that are multiples of ten.
Click as many times as you can, you can get multiple points on each ghost.
 |
Count forward or backward
by one beginning with any number less than 100. 1.1.1 d | - Counting
Down - [from 100] next number if counting down
- read the green section to review, scroll to the blue section for a practice
game
 - Space
Hopscotch - Count forward from 6 to 24 by 2's and then count backward from
24 to 6 by 1's.
- Spooky Sequences - One of the ghosts is missing a number.
Click on the numbers along the bottom to enter the right number in the sequence.
one digit
numbers (by ones) | two
digit numbers (by ones) | three
digit numbers (by ones) | counting
by twos | counting
by fives | counting
by tens | backward
by ones | backward
by twos | backward
by fives | backward
by tens
- Super
Sequencer - (forward only) Input the starting number of a
sequence, the increment (amount of change), and then select the speed with which
the next numbers will be displayed. an your students predict the next number?

|
Identify the place
value of a digit in numbers to 99. 1.1.1 e |
- Beginning Place Value
- group the ones into tens to see what numbers come up. [activity
did not work on 4/24/07]
- Finding
Place Values - state the number in the place value of ones or tens - read
the green section to review, scroll to the blue section for a practice game
 - Illustrate
Place Values - create numbers using the ones and tens place
- Naming Place Values
- ones and tens - read the green section to review, scroll to the blue section
for a practice game
 -
Place Value
Party - Choose any ages to start, then trade candles until both cakes have
the same number.
 - Shark
Numbers - match numeral with tens and ones graphic
- Tens
and Ones - type the number seen in the number graph
 |
Read and write numerals
up to 100. 1.1.1 f | - Really
Big Numbers - Enter a number then click the Click here button to see how to
write it. Use numbers appropriate to this spi.
 - Word
Game - [click Continue to play the game]
select and combine words that spell out a given number, numbers from 20 to 99
used
- Write
numbers up to 100 - type in missing numeral
 |
Count by 10’s
from any number using a hundreds chart. 1.1.1 g |
- Ghost
Blasters - Click on ghosts that are multiples of ten.
Click as many times as you can, you can get multiple points on each ghost.
 -
Give the
Dog a Bone - use an interactive hundreds charts to find numbers
 -
Explore the
Multiplication Table with Math Cats - an interactive hundreds chart
Hundreds
chart as an Excel workbook 
-
Percentage
Paint - [this link opens on a new page] paint
blocks on a 10x10 grid - use this as a whole group activity and ask students to
paint fractions or percents.

- Rabbits
- [this link opens on a new page] recall multiplication
facts using a hundreds chart (Author - Kaye Maddox)
 - Splat
Square - This hundreds chart allows the selection of any number by clicking
a color to splat then clicking on the number.
 -
Sum
Fun - [this link opens on a new page] practice
addition facts to 18 (Author - Kaye Maddox)
 |
Use concrete objects
to model whole numbers to 99 (e.g., base-ten blocks, sticks, and straws).
1.1.1 h | - Base
10 - build blocks to create numbers with tens and ones - reinforces tally
marks, number line, base ten blocks, and allows hundred blocks for advanced students
 - Base
10 Blocks - exploring whole decimal numbers with blocks
- Trading
Game - [this link opens on a new page] explore
regrouping using place value blocks (Author - Sandi King)
[designed for 3rd grade]
 |
Identify odd and even
whole numbers to 50. 1.1.1 i | - Color
Odd and Even Numbers - color the picture according to odd and even numbers
- uses numbers greater than 100 [slide the color circles
to produce colors, red and green
make yellow]
 -
Ghost
Blasters (Odd) - Click on ghosts that are odd numbers. Click as many times
as you can, you can get multiple points on each ghost
 -
Ghost
Blasters (Even) - Click on ghosts that are even numbers. Click as many times
as you can, you can get multiple points on each ghost
 -
Me
Too - [this link opens on a new page] classify
whole numbers as odd or even. (Author - Jan Dykes)
 - Odd/Even
- count the objects and choose odd or even
 - Odd
or Even - drag and drop number tiles to the correct part of a Venn diagram
- Odd
or Even - numbers
up to 10, numbers
up to 30, numbers
up to 50, customize
for any upper number you select - from FreeMathTest
- Worksheets
to print are also available supporting instruction of this topic
- Twins
- [this link opens on a new page] identify odd and
even numbers. (Author - Sandi King)
 |
Match halves and fourths
to shaded regions of a single object or figure. 1.1.1 j |
- Fraction
Concentration - match fractions with shaded regions [concentration
style game]
 -
I
Want My Half - [this link opens on a new page]
understand concrete and symbolic representations of fractions (Author
- Sandi King)
 -
Percent
Paint - students paint blocks on a 10x10 grid – use this as a whole
group activity and ask students to paint fractions or percents.
- Shaded
Portion - ten questions, shaded portions of a variety of shapes (Caution:
some thirds are included)
|
Show
1/2 and 1/4 of a set of objects. 1.1.1 k |
- Fabulous
Fractions - [this link opens on a new page] learn
the concept of equal parts as related to fractions. (Author
- Karen Chandler)
 -
Flowering
Fractions - [this link opens on a new page] understand
common fractions by using model representations. (Author
- Roseanne Phillips)
 - Fourths
- What fraction of the rectangles are blue? - read the green section to review,
scroll to the blue section for a practice game
 -
Fraction Bar -
add a bar then break it into fractions, decimals, or percents
 -
Fraction
Flags - design a flag using halves or quarters
 - Fraction
Flags - design a flag using thirds
 -
Fraction Painting - use a 2x2
grid, 3x3
grid, 4x4
grid, 5x5
grid, or a 6x6
grid
 |
Match the spoken,
written, concrete, and pictorial representations of 1/2 and 1/4. 1.1.1
l | |
Recognize
one whole as two halves or four fourths. 1.1.1 m | |
Count the value of
a set of coins up to 50¢ 1.1.1 n |
- Change
It! - [this link opens on a new page]
practice adding up all of your coins - You select the number of problems
that you want to use as well as the number of pennies, nickels, dimes,
quarters, and half dollars that may appear in each problem. You may
elect to express your questions in words only, coins only, or a combination
of both

- Coins
for Candy - [this link opens on a new page]
identify, know the value of, and compare the values of a penny, nickel,
and dime (Author - Sandi King)

- Counting
Coins - [this link opens in a new window]
add coins on the flashcards

- Counting Coins - up
to 5¢, up
to 20¢, up
to 50¢, up
to 99¢, customize
amounts - from FreeMathTest
- Worksheets
to print are also available supporting instruction of this topic
- Counting
Money - Learn about pennies, nickels, dimes, and quarters. Learn
how to add coins in this lesson.
- Discovering
Coin Values - a target amount is given and students drag coins to
the slide to equal that amount [values over 50¢ used]

- Grandpa's
Game - [this link opens on a new page]
count money (Author - Sandi King) [50¢
and $1 coins are used at the end of this game]
- How Much Money
is This? - count by 10's (dimes) up to $1.00
- Let's Compare
- Count the Coins; self checking
- Match
the coins to the amount - a printable from Enchanted Learning (another
version of this activity) (a
third worksheet on this topic)

- Money
Drills (from Room 108) - [this link opens on
a new page] drag coins, one at a time, to equal the amount given
[values above 50¢ used]

- Money
Flashcards - [this link opens on a new page]
Coins and bills, or just coins, are displayed and students determine
the value. Best used as a whole class review; this is not a game with
an end. Occasionally values greater than 50¢ are displayed.
U. S. Coins
(printables from Enchanted Learning) - Scroll a bit more than halfway
down this page until you see Adding and Subtracting Coins (Printouts).
Look below that to see about six dozen printables of various difficulty.

|
Sequence and order
whole numbers less than 100. 1.1.1 o |
- Number
Track - (1-20) - three levels of difficulty depending on how many numbers
you need to rut in order
- Numbers
to 100 - Click on the number grid where you think a particular number is located.
Whole class activity or pairs
 - Ordering
Numbers to One-Hundred - arrange numbers from least to greatest by clicking
and dragging the numbers
|
Represent numbers
in flexible ways using a variety of materials (e.g., 23 as 23 ones, 1 ten and
13 ones, and/or 2 tens and 3 ones). 1.1.1 p | |
Identify and use ordinal
numbers up to twelfth. 1.1.1 q | -
Get
In Line - [this link opens on a new page] explore
ordinal positions (Author - Sandi King)
- Match Cardinal
and Ordinal numbers - click and drag
- Match
Cardinal and Ordinal numbers - concentration style game
- Ordinal
Balloons - click on the balloons and put them the right carts
- Ordinal
Numbers - [spanish language] put them in order.
[this link opens in a new window]
- Practice
Ordinal Numbers - [scroll down to the orange
section to practice] name the ordinal
 - Twelve
Cats in a Row - [this link opens in a new window]
eleven of them are black, you pick which ordinal number describes the orange cat

|
Compare whole numbers
through 100 using the appropriate symbol (e.g., <, >, and =). 1.1.1
r | - Compare - 1-9,
1-20,
10-99,
100-999,
customize the range
of numbers - from FreeMathTest
- Worksheets
to print are also available supporting instruction of this topic
- Compare
It! - [this link opens on a new page] Students
can practice comparing numbers, objects, or words using Greater Than, Less Than,
Equal, Greater Than or Equal, Less Than or Equal, and Not Equal operators. You
can have them compare words only, symbols only, or use both words and symbols.
 - Compare
Numbers - choose the yellow button for numbers less than 100
- The
'Less than' Lake Maze - Help monster cross the lake by jumping from one stepping
stone to the next. The next number on a stone must be smaller than the one before.
- The
'More than' Marsh Maze - Help monster cross the marsh by jumping from one
island to the next. The next number on an island must be more than the one before.
|
Use
a number line or hundreds grid to find one more or one less than any number to
50. 1.1.1 s | Worksheet
Generator - Number Lines; Print your own number line worksheets, you decide
on the starting and ending numbers and the increment.  |
Explain whether the
solution to a word problem is reasonable. 1.1.2 a |
- Word Problems for Grades
1-5 - This KidZone math page has seven first grade problems.
Each time you open a new page the site generates new values for the problem.
 |
Solve simple story
problems involving addition and subtraction with numbers less than 20. 1.1.2
b | - Farm
Addition - add groups of newly hatched chicks
 - Matching
Pictures to Number Sentences - study each picture and then click on the number
sentence that describes the picture
- Odd
Bugs - The odd bugs lived in the hollow of an old tree. Every odd-bug had
an odd number of legs and of course an odd number of feet. Which Odd Bugs could
pair up to make six legs
 -
Speed
Grid: Addition - (level 1) Students answer the question set by clicking on
two numbers that complete the sentence. You set the number of questions (2 to
99) and the time limit (1 to 10)
 -
Speed
Grid: Subtraction - (level 1) Students answer the question set by clicking
on two numbers that complete the sentence. You set the number of questions (2
to 99) and the time limit (1 to 10)
 -
Sum to
10 - Click on the number that makes 10 when you add it to the number on the
card Marty is holding up.

|
Develop story problems
that illustrate basic addition and subtraction facts. 1.1.2 c | |
Use words, actions,
pictures, and concrete objects to solve problems. 1.1.3 a |
- Help Caillou Build a
Train Track - When Callilou asks "Do you want to play with me?",
click on the train. Match patterns of track pieces to let the passengers get to
the train station.
|
Use pictures or objects
to show one more or one less than any number to 99. 1.1.3 b | |
Estimate the number
of objects in a group and explain the reasoning for the estimate. 1.1.3
c | - Estimate
- (use as a whole class activity) select a range, display tick marks and estimate
before revealing the answer
 -
Guess
the Number - developing skills in halving and estimation
 |
Explain and justify
solutions and strategies in problem solving. 1.1.3 d | |
Add and subtract up
to two-digit whole numbers using various strategies (e.g., counting up or back,
taking away, doubles plus one, comparison, number relationships, and modeling).
1.1.3 e | - Adding
- 1-3,
2-5,
3-8,
5-10,
5-20,
10-99,
customize for any number
range - from FreeMathTest
- Worksheets to
print are also available supporting instruction of this topic
- Ambleweb
Addition Machine - choose a skill level, type the answer, and then check for
correctness.
 -
Ambleweb
Subtraction Machine - choose a skill level, type the answer, and then check
for correctness.
 -
Are You a
Math Magician? - Two levels of practice with several operations are available;
addition, subtraction, multiplication or division. Mixed practice is also available;
addition and subtraction, multiplication and division, or a mix of all four. Select
the level appropriate for this spi.
 - Little
Animals Activity Centre
- Addition
- from the Little Animals Activity Centre
 - Subtraction
- from the Little Animals Activity Centre
 - Addition
& Subtraction - from the Little Animals Activity Centre
 -
Ghost
Blasters II (addition practice) - (two players) Students must “blast”
a pair of ghosts whose sum equals some number specified before the game begins.
Sums from 5 to 99 can be set.
 -
Math
Facts from Harcourt School - (K-3) Content available
at the site: Addition and Subtraction sums and differences to
10, 12, and 20; Multiplication and Division facts to 5, to 10, to 12. Verbal instructions
are included and students can select timed or untimed. (30 facts)
- Mad
Math Minutes - [this link opens on a new page]
This is a great way to practice basic math skills in addition,
subtraction, multiplication, and division. You pick
the number of and types of problems that you want to practice. You may also choose
the largest number used in a problem as well as the number of terms (numbers)
used
 - Math
Baseball - [this link opens on a new page] Complete
the Number Sentence. - Addition - Numbers less than 10
 - Math
Baseball - [this link opens on a new page] Subtraction
- Numbers less than 5
 -
Paint
Brush Math - Paint by Numbers (but figure out the equations to figure out
what the numbers actually are.)
 -
Subtraction - 1-3,
2-5,
3-8,
5-10,
5-20,
10-99,
customize for any number
range - from FreeMathTest
- Worksheets
to print are also available supporting instruction of this topic
- Sum
Fun - [this link opens on a new page] practice
addition facts to 18 (Author - Kaye Maddox)
 -
Speed
Grid: Addition - (level 1) Students answer the question set by clicking on
two numbers that complete the sentence. You set the number of questions (2 to
99) and the time limit (1 to 10)
 -
Speed
Grid: Subtraction - (level 1) Students answer the question set by clicking
on two numbers that complete the sentence. You set the number of questions (2
to 99) and the time limit (1 to 10)
 -
Sum Sense
(Addition) - Students practice single digit addition by dragging numbers to
complete the sentence.
 -
Sum Sense
(Subtraction) - Students practice single digit subtraction by dragging numbers
to complete the sentence.
 -
Test the Toad
- Add or subtract numbers from 1 to 15 by clicking on the numbered person.
 |
Use calculators in
problem-solving situations. 1.1.3 f | |
National Library of Virtual Manipulatives |
- Number & Operations
(Grades PreK-2)
 |
|
Algebra  |
Sort objects
by two of the following attributes: color, size, shape, and kind. 1.2.1
a | - Virtual
Goose - You must match the egg the goose is sitting to one of the other four
eggs. Caution, the eggs will have been turned.
 - Zoe's
Pet Shelter (Sesame Street) - Zoe has to group animals with similar characteristics.
This will work best as a whole class activity. Caution! This
game never ends!
|
Describe how objects
in a group are alike and how they are different. 1.2.1 b | |
Identify and describe
growing patterns found in literature, in the environment, in physical arrangements,
and in pictures. 1.2.2 a | - Brenda's
Bedroom Border - [this link opens on a new page]
complete a pattern (Author - Paulette Boggs)
 - Patterns
- this video lesson explains patterns, and then gives your students the chance
to show understanding on several quizzes.
 - What
Comes Next? - study repeating patterns and click on the one that continues
the pattern
|
Translate
a repeating pattern from one format to another (e.g., red-blue-blue to snap-clap-clap).
1.2.2 b | |
Create,
describe, and extend concrete, visual, auditory, or number patterns. 1.2.2
c | - Missing
Numbers - [this link opens on a new page] find
the missing numbers in a sequence (Author - Carol Senn)
 - What
Comes Next? - study repeating patterns and click on the one that continues
the pattern
|
Identify
the unit of a two-part repeating pattern. 1.2.2 d | |
Show or represent
number sentences, involving addition and subtraction and numbers 0-20, with concrete
objects. | - Great
Equations - Drag the correct numbers to complete given equations . Students
select from three or four numbers to complete number sentences.
 - Miro
on the Move - Miro the Mouse wants to visit the houses from 1 to 10, but one
of the numbers is missing. Can you find which number is missing?
- Rabbit
Takeaway - [click Continue to play the
game] subtraction number sentences, rabbits are shown, some run away, find
the number left
- Walrus
World - [this link opens on a new page] learn
strategies for solving real world problems (Author - Randy
Russell)
 |
Use mathematical terms
and symbols appropriately. 1.2.3 b | |
Interpret and solve
simple open addition sentences, including finding the missing addend. 1.2.3
c | - Sum
Sense (Addition) - Students practice single digit addition by dragging numbers
to complete the sentence.
|
Apply
the commutative property of addition. 1.2.4 a |
- Sum Sense
(Addition) - Students practice single digit addition by dragging numbers to
complete the sentence. Students see that the order of the numbers added can be
reversed giving the same sum.
|
National
Library of Virtual Manipulatives | - Algebra
(Grades PreK-2)
|
|
Measurement  |
Compare
and order objects according to length, capacity, and weight. 1.4.1
a | - Heaviest
to Lightest - compare objects by deciding which is heaviest and lightest
 - Poddle
Weigh-In - Hacker has removed all of the weights from the Poddles, you must
use the scales to estimate their correct weight.
- Teaching Measures
- Choose from three modules; length, mass, and capacity. Each category offers
several activities for your large screen display as well as supporting worksheets.
 |
Recognize the need
for standard units of measurement. 1.4.1 b | |
Demonstrate understanding
of the concept of length. 1.4.2 a | |
Measure and estimate
length using a variety of nonstandard units. 1.4.2 b |
- Are
We There Yet? - [this link opens on a new page]
select appropriate unit of measure (Author - Kaye Maddox)
 - Estimation
of Length - this video lesson explains the difference between accurate measure
and approximate measure, then gives your students the chance to make estimates
based on a baseline.
 - Poddle
Weigh-In - Hacker has removed all of the weights from the Poddles, you must
use the scales to estimate their correct weight.
|
Use
a ruler to measure a line segment to the nearest inch or centimeter. 1.4.2
c | - Centimeters
- [this link opens on a new page] to nearest whole
number (from FunBrain)
 - Centimeters
- [this link opens on a new page] to half centimeter
(from FunBrain)
 - Inches
- [this link opens on a new page] to nearest whole
number (from FunBrain)
 - Inches
- [this link opens on a new page] to quarter inch
(from FunBrain)
 -
Teaching Measures -
Choose from three modules; length, mass, and capacity. Each category
offers several activities for your large screen display as well as supporting
worksheets.
 - The
Ruler Game - Learn To Read A Ruler (inches only - increments from inches to
sixteenths)
 |
Use scales to weigh
an object to nearest pound or kilogram. 1.4.2 d |
- Teaching Measures
- Choose from three modules; length, mass, and capacity. Each
category offers several activities for your large screen display as well as supporting
worksheets.
 |
Recognize that a calendar
is a way of measuring time. 1.4.2 e | -
It's
A Date - [this link opens on a new page] use a
calendar (Author - Sandi King) [designed for third
grade]
 |
Mark specified days
and dates on a calendar and describe the relationship between days and months.
1.4.2 f | |
Determine
time to the nearest hour and half-hour, using a standard clock. 1.4.2
g | - Analog
Clock - (whole class activity) You call out a time and ask a student to set
the clock.
 - Clock
Craft - Make a simple paper clock that you can use to practice telling time
(from Enchanted Learning)
 -
Clock Program - Start
with either an analog or a digital clock, then set the other clock to the time
given on the first clock.
 Draw
Hands - free worksheets from Math Slice, time intervals from 1 hour to one
minute  - Kid
Klock - use pull down menus to select the time you would like to see on an
analog clock
- Identifying
Time to the Hour
 -
Stop the Clock - match digital time to analog clocks, or written
time, by dragging the digital clocks, or written time | to
the nearest hour | to
the nearest half hour
 Tell
Time - free worksheets from Math Slice, time intervals from 1 hour to one
minutes  - Telling
Time - Players must drag the digital displays to the matching analogue clock
(telling time to the half-hour). All against the clock of course! Other times
: (fifteen minute
increments) (five
minute increments) (one
minute increments) - For
whole class instruction there is a clock available (digital or analog) which
can be advanced by increments)
 - Telling
Time Practice - Drag the hands of the clock to show the correct time. (some
of these may be a bit hard)
 -
Time
To Go - [this link opens on a new page] tell time
to the half hour (Author - Randy Russell)
 - Time
to the Hour - a concentration style matching game, match digital and analog
clocks
- Time
Quiz - Practice half hour skills
 Worksheet
Generator - Telling Time ; You decide on the variables; students tell the
time or draw the hands on the clock face, time increments from half-hour to one
minute, and answer sheet.  |
Compare units of time.
1.4.2 h | - Match
Spoken Time to Numerical Time - click on Play, listen to the time spoken then
select the number that matches
|
Use
a thermometer to measure temperature and determine the hotter/colder temperature
by selecting the higher/lower column of two thermometers. 1.4.2 i | |
National Library of Virtual Manipulatives |
- Measurement
(Grades PreK-2)
 |
|