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## Apply proper equations to solve basic problems pertaining to distance, time, speed, and velocity SPI 0707.11.3

1. Distance, Rate, and Time - this four part lesson includes an introduction, in-depth explanation, examples and practice problems
2. Distance, Rate, and Time - the Math Forum offers explanation and sample problems with solutions
3. The Galileo Games - In this PBS feature, you'll get a sampling of Galileo's thought experiments and conduct virtual versions of his experiments, including those using an inclined plane and a pendulum. 4. An index of Newton's Laws animations from the Physics Classroom
5. An index of Newton's laws tutorials - from the Physics Classroom (a total of 16 separate lessons)
6. Java applet which students would use to collect data to sketch velocity as a function of time. 7. Java applet displaying three position vs time graphs and three velocity vs time graphs. Your students must determine which of the graphs are correct. 8. Newton's Second Law Experiment - During movement a red point in the t-s-diagram (time - displacement) indicates the present time and the covered distance. This Java applet allows students to collect data for graphing. 9. Passing Lane - an animation and graph of position vs time 10. Passing Lane - an animation and graph of velocity vs time 11. Practice Problems for Distance, Rate, and Time 12. Reaction time applet - use to gather data for graphing 13. Ticker Tape Diagrams - A common way of analyzing the motion of objects in physics labs is to perform a ticker tape analysis. The practice problems included will help your students evaluate the time variable.  site for teachers | PowerPoint show | Acrobat document | Word document | whiteboard resource | sound | video format | interactive lesson | a quiz | lesson plan | to print Internet4classrooms is a collaborative effort by Susan Brooks and Bill Byles. 