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CCSS.Math.Content.5.OA.B.3 Generate Two...

CCSS.Math.Content.5.OA.B.3 - Generate two numerical patterns using two given rules. Identify apparent relationships between corresponding terms. Form ordered pairs consisting of corresponding terms from the two patterns, and graph the ordered pairs on a coordinate plane. For example, given the rule "Add 3" and the starting number 0, and given the rule "Add 6" and the starting number 0, generate terms in the resulting sequences, and observe that the terms in one sequence are twice the corresponding terms in the other sequence. Explain informally why this is so.

 
Authors: National Governors Association Center for Best Practices, Council of Chief State School Officers

Title: CCSS.Math.Content.5.OA.B.3 Generate Two Numerical Patterns Using Two... Operations and Algebraic Thinking - 5th Grade Mathematics Common Core State Standards

Publisher: National Governors Association Center for Best Practices, Council of Chief State School Officers, Washington D.C.

Copyright Date: 2010

(Page last edited 10/08/2017)

  1. Classroom Activities Using Number Patterns: Pascal's Triangle - Lesson plan designed for grades 4 and up, include a follow up lesson
  2. Common Number Patterns - Math is Fun gives a list of the most common patterns and how they are made along with examples, seven questions to check for understanding are linked at the bottom of the page.
  3. Crack the Code - Find the missing number in a series
  4. Letter Patterns - In this unit we look at the number patterns we get from letters and numbers. Students look for the pattern to see how the number of tiles changes from letter to letter.
  5. Missing Numbers - Find the missing numbers in a sequence
  6. Number Pattern Teaching Ideas - Lesson plans, some may be too advanced but could be adapted, they are designed for grade 5 and up.
  7. Pattern Makers - In this unit, students are introduced to the notion of a repeating pattern
  8. Patterns in Algebra - Find the relationship between two variables by using a table to find the pattern on this worksheet
  9. Pede Patterns - This unit is about generating number patterns for certain ?insects? from the mythical planet of Elsinore. Each ?Pede? is made up of square parts and has a number of feet. The patterns all link the number of feet and the number of squares. The students are encouraged to explore the patterns for themselves and try to make the connections between feet and squares.
  10. Sequences: Finding a Rule - Explanation and examples from Math is Fun, six questions to answer can be found at the bottom of the page
  11. Spooky Sequences - One of the ghosts is missing a number. Click on the numbers along the bottom to enter the right number in the sequence. (square numbers)
  12. Spooky Sequences - One of the ghosts is missing a number. Click on the numbers along the bottom to enter the right number in the sequence. (triangular numbers)
  13. Spooky Sequences - One of the ghosts is missing a number. Click on the numbers along the bottom to enter the right number in the sequence; counting backwards by tens.
  14. Spooky Sequences - One of the ghosts is missing a number. Click on the numbers along the bottom to enter the right number in the sequence; counting backwards by twos.
  15. Spooky Sequences - One of the ghosts is missing a number. Click on the numbers along the bottom to enter the right number in the sequence; counting backwards by ones.
  16. Spooky Sequences - One of the ghosts is missing a number. Click on the numbers along the bottom to enter the right number in the sequence; counting by fives.
  17. Spooky Sequences - One of the ghosts is missing a number. Click on the numbers along the bottom to enter the right number in the sequence; counting my twos.
  18. Spooky Sequences - One of the ghosts is missing a number. Click on the three digit numbers along the bottom to enter the right number in the sequence.
  19. Spooky Sequences - One of the ghosts is missing a number. Click on the two-digit numbers along the bottom to enter the right number in the sequence.
  20. Spooky Sequences - One of the ghosts is missing a number. Click on the numbers along the bottom to enter the right number in the sequence.
  21. Spooky Sequences? - One of the ghosts is missing a number. Click on the numbers along the bottom to enter the right number in the sequence.?
  22. Supermarket Displays - In this unit the students look at the number patterns created when tins are stacked in different arrangements. The aim of the unit is for students to keep track of the numbers involved by drawing up a table of values.? They are then encouraged to look for patterns in the numbers.
  23. Ten in the Bed - The unit uses the poem ?Ten in the Bed? as a focus for the students to begin to explore patterns in number.
  24. The Fibonacci Sequence - This is an example of a recursive sequence, obeying the simple rule that to calculate the next term one simply sums the preceding two.
  25. The Three Pigs - In this unit students design and construct homes for the three pigs. Each of the homes is made and filled with patterns that students explore.
  26. What is a Sequence? - Explanation and a large number of examples from Math is Fun, ten questions to answer can be found at the bottom of the page

 

 

Internet4classrooms is a collaborative effort by Susan Brooks and Bill Byles.
 

  

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