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I4C

Human Anatomy: Embedded Technology

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Human Anatomy and Physiology


Embedded Technology


A resource for the teacher to use in planning their lessons site for teachers | A PowerPoint show related to this standard PowerPoint show | An Adobe Acrobat document in .pdf format Acrobat document | A Microsoft Word document to be downloaded Word document | This interactive site would work well on an interactive whiteboard whiteboard resource | This resource includes voice instructions for students sound | A video is available through this link video format | This site is interactive and allows students to play a game or input or collect data interactive lesson | This site includes questions for your students to check their understanding a quiz | A lesson plan can be found at this site lesson plan | This link includes something for the teacher to print to print

Human Anatomy and Physiology: Embedded Technology & Engineering
Checks for Understanding
T/E.1 | T/E.2 | T/E.3 | T/E.4 | T/E.5 | T/E.6 | T/E.7

Science Curriculum Standards
3251 - Human Anatomy and Physiology

Internet Resources
Distinguish among tools and procedures best suited to conduct a specified scientific inquiry.
T/E.1
  1. Conducting a Scientific Inquiry - Print out and use the activity in various way: matching game or question/answer game. An Adobe Acrobat document in .pdf format This link includes something for the teacher to print
  2. Scientific Inquiry - Describes scientific procedures and the appropriate tools and techniques used.
  3. Scientific Inquiry Process - The road map for arriving at the objective.
  4. What is Inquiry? - Explains difference between scientific method and scientific inquiry, including diagrams and charts on inquiry phases and types.


Measurement Tools

  1. British and Metric Conversions - a series of pages relating to converting to or from metric units This site is interactive and allows students to play a game or input or collect data
  2. Calculating the Density of a Liquid - tutorial on the math involved plus sample questions This site includes questions for your students to check their understanding
  3. Calculating Density of a Solid - tutorial on the math involved plus sample questions This site includes questions for your students to check their understanding
  4. Converting Fahrenheit to Celsius - interactive problem from Annenberg This site includes questions for your students to check their understanding
  5. Converting Length Measurements - use your knowledge of meters, centimeters and millimeters to answer questions to build a shed This site is interactive and allows students to play a game or input or collect data
  6. Finding the Mass of an Object - tutorial on using a triple-beam balance which includes questions to answer This site includes questions for your students to check their understanding
  7. Finding the Volume of an Object - tutorial on using a graduated cylinder which includes questions to answer This site includes questions for your students to check their understanding
  8. Platform Scales Addition - weigh several items and find the sum in hundredths of a gram This site is interactive and allows students to play a game or input or collect data or This interactive site would work well on an interactive whiteboard
  9. Platform Scales Subtraction - weigh several items and find the difference in hundredths of a gram This site is interactive and allows students to play a game or input or collect data or This interactive site would work well on an interactive whiteboard
  10. Teaching Measures - links to length, mass, or capacity activities and printables - good for using on an interactive whiteboard for a whole class activity
  11. Transparency Master - use this high quality picture of a block of metal on a triple beam balance as a review for your students An Adobe Acrobat document in .pdf format
  12. Using a Graduated Cylinder - [L and mL] a whole class activity for reading a scale, estimating and converting between units This site is interactive and allows students to play a game or input or collect data or This interactive site would work well on an interactive whiteboard
  13. Using a Platform Scale - practice using scales like the one in a doctor's office, five Gregs will drop on the scale, waiting to be weighed, see how quickly you can weigh them This site is interactive and allows students to play a game or input or collect data or This interactive site would work well on an interactive whiteboard
  14. Using a Ruler - a whole class activity for reading a ruler, estimating and converting between units This site is interactive and allows students to play a game or input or collect data or This interactive site would work well on an interactive whiteboard
Apply the engineering design process to construct a prototype that meets developmentally appropriate specifications.
T/E.2
  1. Creative Engineering Design - Lesson on introducing students to the world of creative engineering product design.
  2. Design and Construct A Road Sign Support - Lesson and video. Students use simple materials to design, build, and test a model of a free-standing structure used to support overhead road signs.
  3. Developing a Robot Design - Follow an engineering design process to develop a robot design. Takes you step by step through the process.
  4. Engineering Design Process - From Wikipedia.
  5. NASA Engineering Design Process - Design challenge for students. Complete each step and students should document their work as they develop their lunar plant growth chamber.
  6. The Design Process - Step-by-step information on the engineering design process and how to use it to find a solution. An Adobe Acrobat document in .pdf format
  7. Toxic Popcorn Design Challenge - Student activity working in teams to solve the challenge by designing both a process and a produce to solve the challenge.
Evaluate a protocol to determine the degree to which an engineering design process was successfully applied.
T/E.3
  1. How Do You Get To The Moon? - Lesson and video, adapted from NOVA, showcasing the competing engineering plans designed for landing a person on the Moon for the first time. Includes discussion questions.
  2. Lesson: On Target! - Teams of students will explore the engineering design process by modifying a paper cup to carry a marble down a zip line and drop it precisely on a target learning to brainstorm, test, evaluate, and redesign their devices to improve accuracy.
  3. Lesson: Pop Fly! - Student teams in grades 312 will explore the engineering design process by building a device that can launch a ping-pong ball high enough for them to catch it.
Explore how the unintended consequences of new technologies can impact human and non-human communities.
T/E.4
  1. Polar Bears and PCs - Lesson on unintended consequences.
  2. Technology: Conveniences and Consequences - Lesson for students to consider the benefits and hazards of today's technology in the environment. An Adobe Acrobat document in .pdf format
  3. The Unanticipated Consequences of Technology - A paper investigating the ubiquitous phenomenon of unanticipated consequences.
  4. The Unintended Consequences of New Tech - From ABCNews.
Evaluate the overall benefit to cost ratio of a new technology.
T/E.5
  1. Cost/Benefit Analysis - Article on evaluating quantitatively whether to follow a course of action.
  2. Cost-Volume-Profit - Lesson on analysis and planning. An Adobe Acrobat document in .pdf format
  3. How to Forecast Revenue and Growth - Easy to follow guide to forecasting revenues and expenses.
  4. Justifying a Software Development Project - A cost/benefit analysis for a software project.
  5. Take Advantage of New Technologies - Lesson on recognizing the benefits of using new technologies using Oprah as an example.
Present research on current bioengineering technologies that contribute to improvements in our daily lives.
T/E.6
  1. Biomedical Engineering: Technologies to Improve Health - The goal of bioengineering and examples of research conducted.
  2. Convenient Carrier - Project for students to invent a convenient way for someone using crutches or a wheelchair to carry small personal items. An Adobe Acrobat document in .pdf format (Eng and Spanish)
  3. Design a Paraplegic Equestrian Saddle - Excellent lesson - Students follow an engineering design to develop an affordable, safe equestrian saddle for a person who is paraplegic.
  4. Engineering Projects - Lessons on engineering concepts and designs in the world around us.
  5. Helping Hand - Design and build a device that lets you grab different objects and drop them into a container that's at least two feet away. An Adobe Acrobat document in .pdf format (Eng and Spanish)
  6. The Real Bionic Man - Lesson for students to learn about technological advances like sophisticated artificial human parts.
  7. Video Profiles - Watch Design Squad Nation and the numerous technologies invented to help people.
Design a series of multi-view drawings that can be used by others to construct an adaptive design and test its effectiveness.
T/E.7
  1. 3-D Object Viewer - Students may explore a variety of 3-D objects and their accompanying 2-D views. This site is interactive and allows students to play a game or input or collect data or This interactive site would work well on an interactive whiteboard
  2. Adaptive Device Design - Students use engineering concepts to design adaptive devices that help people with a wide range of physical challenges adapt to the world and participate fully in society. Includes lessons and student worksheets. An Adobe Acrobat document in .pdf format
  3. Basketbots - Design a robotic arm that will lift a ping pong ball. Print out the handsouts to sketch your design and come up with your final design. An Adobe Acrobat document in .pdf format This link includes something for the teacher to print
  4. Building Houses with Side View - student constructs a block figure (dynamic, perspective drawing) to match (10 different figures) This site is interactive and allows students to play a game or input or collect data or This interactive site would work well on an interactive whiteboard
  5. Coloring 3-D sides - [UK spelling on this site] Find the red sides shown in a series of 2-D drawings and click on the right face of the 3-D model to color it red. 20 questions This site is interactive and allows students to play a game or input or collect data or This interactive site would work well on an interactive whiteboard
  6. Coloring 2-D sides - Use the colored portion of the 3-D object to color the correct side of the 2-D drawing. This site is interactive and allows students to play a game or input or collect data or This interactive site would work well on an interactive whiteboard
  7. Cube - Find out which colors will be on opposite faces of a cube whose faces are shown unfolded.
  8. Guess the View - Students are given a 3-D view of an object, and then given a 2-D view of the object. Students must choose which of 6 views is being displayed from a list. This site includes questions for your students to check their understanding and This interactive site would work well on an interactive whiteboard
  9. Multi-view Drawing - Visualizing a multi-view design and an orthographic projection. An Adobe Acrobat document in .pdf format
  10. Plot Plans and Silhouettes - from Shape and Space in Geometry - the student task is to come up with plot plans that could match the given silhouettes. Background information is available at another page. This site is interactive and allows students to play a game or input or collect data
  11. Quick Images - In the following Interactive Activity, you'll stretch both your visualization and drawing muscles. (click on Show Shape to begin the activity) This site is interactive and allows students to play a game or input or collect data
  12. Robotics - Curriculum with nine units designed to integrate engineering and technology as students work together to create a robot prototype. Includes numerous activity sheet print-outs. An Adobe Acrobat document in .pdf format This link includes something for the teacher to print
  13. Rotating Houses - Students are presented with a 3-D figure created with blocks that can be rotated and flipped using a mouse. The figure must be rotated until it matches a 2-D representation of one of the views. This site is interactive and allows students to play a game or input or collect data or This interactive site would work well on an interactive whiteboard

Internet4classrooms is a collaborative effort by Susan Brooks and Bill Byles.
 

  

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