4th Grade Data Analysis & Probability Skills
Prior Standards Implementation
The standards listed below have been replaced by a newer set of standards.
Please go to Current 4th Grade Math Standards for current resources.
- All The Parts - ( 3-5 ) learn the parts of a graph.
- Bar Graph - Enter data to create a bar graph, then manipulate the graph's maximum and minimum values
- Circle Graph - Enter data categories and the value of each category to create a circle graph (similar to "Pie Chart" but the user can define the data set)
- Create-a-Graph - lessons and activities for all types of graphs
- Data Picking - Students collect data, enter tally marks or numbers and then select which graph is appropriate.
- Grapher - interactive column graph maker, students can change values and labels
- The Hot Tub - This is a fun activity where students tell the story behind a graph and relate slope to rate of change.
- How It All Stacks Up - interpret and compare information using a bar graph
- Interpreting Column Graphs - students practice by answering ten questions about the graph
- Interpreting Data - survey a small group by clicking on each of the children, turn the tally marks into two types of graphs and then go back and take a different survey
- Interpreting Data Quiz - after you finish the lesson above, take this quiz
- Kids Have Pets - learn about the parts of a bar graph and how to collect information.
- Kinds Of Graphs - learn about various types of graphs
- Overview of a Bar Graph by Nicole Carroll followed by a practice quiz
- Overview of a Line Graph by Nicole Carroll followed by a practice quiz ; another quiz
- Overview of a Pictograph by Nicole Carroll followed by a practice quiz
- Play Ball - collect data to put on a picture graph.
- Pie Chart - view pie charts (parameters: number of sectors, size of sector as a percent)
- Reading Venn Diagrams - use Venn diagrams to answer questions
- Spy Guys Interactive - Understanding and Interpreting Graphs - Lesson 10 [advanced]
- Use Graphs to Answer Questions - This Saxon math site uses pictographs or tally marks in the form of check marks. Graphs are sometimes repeated with new questions. Be careful!
- What percentage has been shaded - Guess the percent of the shaded pie chart
- Chances Are - predict the likelihood of events using a circle graph with percentages as a model
- Coin Toss - toss enough coins to make a prediction about probability (maximum number of tosses 1000, but you can keep tossing to get a larger data set)
- Hand Squeeze - (a data collection and analysis class experiment) - Pass a "hand squeeze" around a circle and measure the amount of time that it takes for the hand squeeze to complete the circle.
- Heads I Win - predict the likelihood of tossing heads or tails and graphs the results of coin tosses
- Leap Frog - design an experiment to answer a question, collect information, and interpret the results using charts
- Lions and Tigers - predict the likelihood of a simple event (rolling a die) as a fraction
- Me Too Probability - use a tree diagram to display possible outcomes of who will come to the party
- The Random Ball-Picking Machine - experiment with a random generator at a BBC site to collect data to make decisions about probability.
- After you finish working through the ball-picking activity, take a ten-question probability quiz
- What are Your Chances - What many people refer to as 'good luck' can actually be explained by a little knowledge about probability and statistics. Our dice game allows you to see how increasing or decreasing the number of dice rolls effects an outcome.
- Why Can't I Win? - use a spinner to predict the likelihood of simple events occurring.
- What Are My Chances - explore probability and ratios
- Coin Toss - toss enough coins to make a prediction about probability (maximum number of tosses 1000, but you can keep tossing to get a larger data set)
- Pin The Tail - use probability to predict and conduct experiments to test predictions
- The Random Ball-Picking Machine - experiment with a random generator at a BBC site to collect data to make decisions about probability.
- After you finish working through the ball-picking activity, take a ten-question probability quiz
- All That Data - use range, mean, median, and mode
- All That Data Two - describe graphs in terms of range, measures of central tendency, and distribution
- Jupiter Is Average - Using data from our solar system, students explore median, mode, mean, and range. Students learn to use an on-line calculator to determine the mean and range.
- Mean Green Machine - use a calculator to find and use the average, or mean, of a set of data
- Mean, Median, and Mode Calculator - enter numbers separated by comma and then calculate
- Medians - understand and apply the concepts of median and mean
- Mode, Mean, Median - calculate mode, median and mode of a set of buildings, then repeat the activity with a different set - (metric measurements)
- Party Comedian - find and use the median of a set of data
- Party Mode - find and use the mode of a set of data
Review Help
Practice Tests Released Tests & Others
- FCAT Sample Test Book - [ 2008 ] sample questions and test taking tips
- FCAT Sample Answer Book - [ 2008 ] sample questions and test taking tips
- Fourth Grade Math - Read each question and choose the best answer. Then mark the circle next to the letter for the answer you have chosen. (from Texas)
- Texas end-of-year Math test 2004
TAAS Attack Daily Upkeeps
- Daily Upkeeps - Scroll down this page until you see " 4th Grade TAAS Attack Daily Upkeeps ." There are 15 practice activities to print (in .pdf format)
General Total Math Review
- Brain Teasers - critical thinking skills
- Math Olympics - Answer 20 multiple choice questions correctly to win the Math Olympics. Topics range from basic computation and general math knowledge to word problems with percentages, ratios, and fractions. Math Olympics provides excellent test prep practice for students in grades 4+.
- Money Review - Start on level two or three for counting money review
- Mrs. Renz's 4th grade math site - Many selections of concepts to review and practice.
- SOL Resources - posted by Virginia DOC
- Solve It! - Math Videos provide problem solving practice for students in grades 3 to 6. Each of the thirteen sets contain five multi step word problems with step by step video solutions. Concepts include basic operations, algebraic reasoning, money, fractions, percent, perimeter, area, proportional reasoning, and measurement.
- ThatQuiz is a math testing web site developed by Andrew Lyczak, a graduate student at the University of New Hampshire. The site offers free testing, grading and record keeping for teachers, with practice tests for students. This is a completely free, non-profit educational site.
Virtual Manipulatives
- Data Analysis & Probability (Grades 3-5)
- Virtual Dice - four styles available; single, double, triple, or +/- dice
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