@internet4classr I4C

## Graph and interpret points with whole number or letter coordinates on grids or in the first quadrant of the coordinate plane. (SPI 0406.4.2)

1. Billy Bug - Guide Billy to the coordinates hiding the food. coordinates 0-10 [quadrant I only] | coordinates 0-5 [all four quadrants]
2. Coordinate Graphs as Maps - practice reading a legend and Quadrant I
3. Coordinate Graphs: Relative Coordinates - practice in getting from one point to another in Quadrant I
4. Coordinate Plane Game - review quiz
5. Coordinate Graphs Review - interactive quiz, giving students practice reading the coordinate plane
6. Graph Points on a Coordinate Plane - Quadrant I practice
7. Graphing Skills - What's the point? find the point on the grid (choose Easy for Quadrant 1 problems)
8. Grid Graph - identify and plot points on a grid
9. Grids - several blank grids to print
10. Interactive Coordinate Plane - Drag the point A. As you drag note the two numbers that define its position on the plane. Drag the origin to reposition the axes.
11. Introduction to the Coordinate Plane - discussion, not interactive
12. Introduction to the x,y-Plane - in depth introduction to the "Cartesian" Plane
13. Points on a Plane - interactive review
14. Professor Selser and the Woopie Birds - Professor Selser has seen four rare birds and wants to locate them on the plane [all four quadrants]
15. Reading Grids - find Hurkle in an intersection of a grid
16. Simple Coordinates Game - Students investigate the first quadrant of the Cartesian coordinate system through identifying the coordinates of points, or requesting that a particular point be plotted.
17. Simple Maze Game - Students investigate the first quadrant of the Cartesian coordinate system by directing a robot through a mine field laid out on the plane.
18. Worksheet Generator - Print your own blank coordinate plane worksheets, you determine the number of grids on a sheet and whether the grids are numbered or not.

1. General Coordinates Game - Students investigate the Cartesian coordinate system through identifying the coordinates of points, or requesting that a particular point be plotted.
2. Maze Game - Students use their knowledge of points on a graph to move a robot to the target, while avoiding mines.
3. Stock the Shelves - You are the clerk. Stock the shelves using a special coordinate plane.

Internet4classrooms is a collaborative effort by Susan Brooks and Bill Byles.