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## Solve simple problems involving probability and relative frequency. 0806.5.1

1. Adjustable Spinner - Students can create a game spinner with variable sized sectors to look at experimental and theoretical probabilities. Parameters: Sizes of sectors, number of sectors, number of trials. 2. Adjustable Spinner - Change the number of sectors and increase or decrease their size to create any type of spinner. Then, conduct a probability experiment by spinning the spinner many times. How does the experimental probability compare with the theoretical probability 3. Analyzing game probabilities - five question multiple-choice quiz from Glencoe Math 4. Basic Spinner - Students can create a game spinner with one to twelve sectors to look at experimental and theoretical probabilities. Parameters: Number of sectors, number of trials. 5. Fun and Sun Rent-a-Car - students use tables, graphs, linear functions to solve a real-world problem 6. Graphing Skills - What's the point? Find the point on the grid 7. Marbles - Students learn about sampling with and without replacement by modeling drawing marbles from a bag. Parameters: Number and color of marbles in the bag, replacement rule. 8. Million Dollar Mission - a mathematics fantasy
9. Probability - five question multiple-choice quiz from Glencoe Math 10. Practice with Data - answer five questions pertaining to collecting and organizing data [This expired page is brought to you by the Internet archive, the Wayback Machine.]
11. Significant Figures Calculator - one of many calculators available from Omni Calculator
12. Two Colors - Students choose between three boxes and choose one marble from the box to look at conditional probabilities. Parameters: Number of trials. 13. Understanding Experimental Probability - Experiment with experimental probability using a fixed size section spinner, a variable section spinner, 2 regular 6-sided number cubes or design your own number cubes. 14. Using Graphs to Understand Data - five question multiple-choice quiz from Glencoe Math 15. Vehicle Stopping Distance And Time - use data to reach conclusions - use their Vehicle Stopping Distance Calculator to do actual model calculations 16. What are Your Chances - What many people refer to as 'good luck' can actually be explained by a little knowledge about probability and statistics. Our dice game allows you to see how increasing or decreasing the number of dice rolls effects an outcome.  site for teachers | PowerPoint show | Acrobat document | Word document | whiteboard resource | sound | video format | interactive lesson | a quiz | lesson plan | to print Internet4classrooms is a collaborative effort by Susan Brooks and Bill Byles. 