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1st Grade Interactive Math Skill Builders

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Place Value - CCSS 1.NBT.B.2, 1.NBT.B.2.A, 1.NBT.B.2.B, 1.NBT.B.C, 2.NBT.A.1, 2.NBT.A.1.A, 2.NBT.A.1.B, 2.NBT.A.1.C

Links verified on 7/7/2014

  1. Exercises and Games
    1. Critter Junction - (Ones, tens, and hundreds) Help Scout count the correct number of nuggets to feed the critters.
    2. Counting Tens and Ones - (1-20) Count the dots to determine the missing units in the tens and ones place. Try countingnumbers up to 99 for more of a challenge.
    3. Counting Tens and Ones - (1-99) Count the dots to determine the number of units in the tens and ones place.
    4. Dinosaur Place Value - Click on the eggs that represents the value of the tens and ones units.
    5. Generate a Place Value Game - Select the minimum and maximum numbers and generate a game for students to determine the place value of the underlined number.
    6. Identifying Place Values - Practice finding the tens and ones place value. Mini-lesson with practice exercises below.
    7. Number Sense: Tens and Ones - (K-2) Type in the numeral that represents the 2-digit number described by the objects. Objects represent numbers 10-99 and are grouped by tens and ones.
    8. Partioning Numbers - Choose the number that represents the units in the tens and ones place.
    9. Place Value: Hundreds - (K-2) Lesson and practice exercise.
    10. Place Value: Ones and Tens - (K-2) Lesson and practice exercise.
    11. Place Value: Thousands - Choose a level (1-3). Play a round of golf by correctly answering each question to swing and hit the ball.
    12. Place Value Exercise - Ones, tens, and hundreds. Determine the place value for each number. Twenty self-checking questions.
    13. Place Value Exercise II - Ones, tens, hundreds, and thousands. Determine the place value for each number. Fifty self-checking questions.
    14. Place Value Swimming - Help Chubs dive into the pool by correctly answering each question.
    15. Place Values - Find the number of units in the ones and tens place. Mini-lesson with practice exercises below.
    16. Place Values and Objects - Practice identifying the values in the ones and tens place.
    17. Shark Numbers (Using Blocks) - Select to play with numbers 1-29, 1-59, 1-99, and/or 1-999. Count the tens and ones units and click on the bubble with the correct number.
    18. Shark Numbers (Using Cups) - Select to play with numbers 1-29, 1-59, 1-99, or 1-999. Count the tens and ones units and click on the bubble with the correct number.
    19. Shark Pool Place Value - Count the tens and ones units and click on the matching numeral.
    20. Specific Place Values - State the number in the ones and/or tens place. Mini-lesson with practice exercises below.
    21. Trading Game - An interactive lesson with practice exercises. Explore regrouping using place value blocks.
    22. What is the Value? - Identify the tens and ones units for each number. Try the2nd grade level for more of a challenge.

  2. Practice Tests and Quizzes-
    1. Arrow Value - Fill in the blank with the number represented by the arrows. Four self-checking questions.
    2. Combination of Values - Select another combination that represents the number in each question. Five self-checking questions.
    3. Identifying Place Values - Tens, hundreds, and thousands. Eight self-checking questions. Fill in the number that corresponds to the stated place.
    4. Place Value Quiz - Choose the number of questions and test students on place values. Self-checking.
    5. Testing Ones and Tens Place - Create a test by choosing the level of difficulty (or customizing your own) and selecting the number of problems.
    6. Underlined Value - Fill in the blank with the value of the underlined number. Nine self-checking questions.

 

 

Internet4classrooms is a collaborative effort by Susan Brooks and Bill Byles.
 

  

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