|
Expand oral language through vocabulary
instruction and experiences. K.1.1 a | - What's
the Word? - a reading and vocabulary game from FunBrain - Select Alphabet
(Easy), Animals,
Fruit, Tools,
Machines,
or Shapes
to begin the game.
 |
Give simple, two-step
oral directions. K.1.1 d & Follow simple, two
step oral directions. K.1.2 e |
- Can
You Follow Directions? - Tina will give you directions. Click on
the pictures in the correct order.
- Rapid
Naming - How fast can you name an object, a letter, a color, a number?
Get your hand on the mouse and get ready! Shockwave needed. A letter
is named and you must find it and click it with your mouse. This game
is excellent for practicing colors, numbers and letters.
|
Recognize
the difference between formal and informal languages. K.1.2 d
| |
Identify
labels, logos, and signs in the environment (e.g., job instructions, room labels,
poison and danger signs/labels). K.1.3 a |
- Safety
- [both of these links open in a new window] this
story will read itself to you. After students are familiar with the story, you
can use a
version that asks your students to do the reading.
- Bike Safety
- If you will be riding your bike or in-line skating by the side of a road, you
will need to know what these traffic signs and signals mean
- Bus
Safety and School-Zone Safety Signs - from the NYS Department of Motor Vehicles
Governor's Traffic Safety Committee
- Railroad
Safety - Use Caution When Crossing Railroad Tracks
- Safe
Walking for Kids - What about crossing the street? In some areas there are
signs, signals and roadway markings to help you cross safely.
- Sign
Quiz - select a sign shape and match it with the correct color

- Traffic Signs - Shapes
of Traffic Signs - Colors
of Traffic Signs - Warning
Signs - Bicycle
Signs - Highway Signs
|
Distinguish letters from words.
K.1.3 f | - Alphabet
Letter Match - Match lower case with upper case letters.
 - Alphabet
Word Match - Match lower case word with upper case word.
 |
Understand that a phoneme is one
distinct sound. K.1.4 a | - Letterella - Meet the letters of the alphabet. Listen as Letterella sings each letter and pronounces each phoneme in words beginning with the letter
- Phoneme
Match - Students listen to parts of word and use domino game style to match
up the same phonemes.
Phonics
Inventory - Students need to be individually assessed so that they can be
grouped according to instructional needs. That is the purpose of the tool. Check
your students for their phoneme readiness for reading.- Pounce
on the Word that Matches the Sound - Students hear a word and click on the
CVC word they sound out that matches the word that was said.
Sound Check
- Interactive test to evaluate a child's ability to recognize phonemes
- Write
a Postcard - Help Salty Sam with his vowels. In the first sentence, click
on the focus phonemes. When you have got them all right, the next sentence appears
but this time there are gaps in the words. Drag the vowel phoneme with the correct
spelling into the gap in the word.
|
Use sound
stretching of one syllable words to identify each phoneme (cat, /c/, /a/, /t/).
K.1.4 b | |
Use
sound blending of each separately spoken phoneme to make meaningful word (/m/,
/o/, /m/ to mom). K.1.4 c & Segment
one-syllable words into individual sounds and blend the sounds into whole words.
K.1.4 d |
- Blending
words together- Blender says word and student must choose the beginning
sounds and ending sounds separately to be blended together. This site
is from BBC and makes it a bit difficult for some children to understand
the words.
- Blending words
together- - Football players blend beginning sounds and ending
sounds together to produce the word. See if your student can figure
out the word before the two collide!

Handwriting
For Kids - Practice sheets for K and 1st grade writing. Sheets include
single letters, letter blends, common words such as days of the week,
months of the year,number words, color words and much, much more! 
- Poem
Pack - Ten colorful poems with animation, audio and activities -
featuring Daisy the snail, the toad and the goat, and friends. Read
it, Hear it, search for sounds, and find words concentrating on vowel
blends.
- Phonics-Word
Builder – Three dozen different combining sound activities
are available in the following categories; abc’s, short vowels,
long vowels, other vowels, beginning consonants and final consonants.
Word parts are read individually, blended, and then followed by a sentence
accompanied by an illustration. Ignore the registration screen that
pops up, select
to go directly to the activity.
- See
'N Spell - Students click and drag letters into the box to spell
the words that correspond to the pictures. A very good activity with
many skills such as plurals, long vowels, short vowels, blends and digraphs.

|
Recognize and produce rhyming words.
K.1.4 e |
- Animal
Muddle - Listen to Foxy Dancer's animal rhyme at The Little Animals
Activity Centre.
- When students have finished they can print
the entire rhyme.

- Concentration-style matching
game from Quia - 8 pairs of rhyming words to match

- Loosey
Goosey Rhymes - Loosey Goosey letters keep falling off the words.
Try to guess what letters are missing.
- Rhymes
- from Little Animals Activity Centre - Digby Mole's Word games (choose
level 1, 2, or 3)
- Rhyme
Time - match the word with the image it rhymes with
- Rhyme
Time with Gisele - Read one of four poems along with Gisele. After
the poem has been read, click on any word to hear the word read to you.
- Rhyming
Words - Many choices to select from. Click on the word that rhymes
with the picture - Audio help is given.
- Wizards and Pigs: Episode I Poetry Pickle - students identify rhyme, rhythm, and alliteration
|
Recognize
words that have same beginning and ending sounds. K.1.4 f |
- Alphabet
Goop - stir the goop and then match what comes out to one of two
letters
- Beginning
Letters - ten questions, select the letter begins the word of the
object shown
- Beginning
Phonics - Listen to the beginning sound that you select and find
the pictures that start with that letter.
- Begins
With - students are presented with a picture on which there are
objects whose names begin with one of three letters. click to select
- Blending
words together- Blender says word and student must choose the beginning
sounds and ending sounds separately to be blended together. This site
is from BBC and makes it a bit difficult for some children to understand
the words.
- Dosity - Dositey.com
is an educational web site serving the students, teachers, and parents
of the K-12 community. There are three levels of phonics interactive
activities.
- Level
One - shows a picture and the student is to pick the correct
word

- Level
Two - prompts the student to add the beginning sound to the
word to go along with the picture

- Level
Three - requires the student to type the word that goes with
the picture with a word bar above with the spellings
- First
Sounds - from Little Animals Activity Centre - Digby Mole's Word
games (choose level 1, 2, or 3)
- End Sounds
- from Little Animals Activity Centre - Digby Mole's Word games (choose
level 1, 2, or 3)
- Literacy
Center - A great site for pre-K to first grade. Activities with
colors, numbers, letters, shapes and words. This site is translated
in Spanish, Dutch, French and English; and also has a typing component
in the keyboard section.
- Match
beginning sound - type the beginning sound of each picture [use
all caps]
- Paw
Park: Sassy Seals - Match beginning sounds - (from Game Goo -
Learning That Sticks!)
- Use
the Construct a Word Maker FRead-Write-Think - select an ending
sound then make words with that ending sound.
|
Recognize
and name all upper and lowercase letters of the alphabet. K.1.5 a
|
- ABC
Coloring pages - a through z
- The
ABC Game - [this link opens a new page]
Pick the object that starts with the letter shown at the top of each
page. This game has 10 questions
- Alphabet
Action - Click a letter to hear its name and see a picture.
- Alphabet
Activities - a through z
- Alphabet
Game- Round One-Student drags lower case letters to uppercase letters
to match. Round Two- reverse process. Round Three- Drag letters to correct
alphabetical order.
- Alphabet Letter
Match - Match lower case with upper case letters.
- Alphabet
Match - Match capital to small letter. Find the Mommy (or Daddy)
Kangaroo for each joey.
- Alphabet Word Match
- Match lower case word with upper case word.
- Alphabet
Zoo - Click on partner letters to place baby animals into their
proper homes in the zoo.
- Alphabetize
- (FunBrain) connect dots in alphabetical order to complete a drawing
[all letters present]
- Alphabetize
- (FunBrain) connect dots in alphabetical order to complete a drawing
[some letters missing]
- The Book
Game - Organize the out of order books. Click on the picture of
the books to play. Click each book to put it in alphabetical order.
- Haunted
Alphabet - [headphones needed] Find
the hidden alphabet in a spooky setting.
- Letter
Recognition - ten questions, capital letters, find the missing letter
- Letter
Recognition - ten questions, capital and lowercase letters, only
part of the alphabet, find the missing letter
- Letter
Recognition - ten questions, capital and lowercase letters, all
of the alphabet, find the missing letter
- Match
the Letters - Find the letter that matches the letter on the right
and type it.
- Memory Match
- Match capital to small letters in the concentration game style to
reveal a surprise picture. As matches are made they are reinforced on
a chalkboard, writing down the matches so the student can go back and
read the matches later. [concentration style game]
- Missing
Letter - Type the letter that is missing
- Paw
Park: Alphabet Bears - bears wearing words on their shirts must
be put into alphabetical order
- Paw
Park: Kangaroo Confusion - match upper case and lower case letters
- Put the Alphabet in Order
- Oh no! The alphabet is out of order. Click on the letters and drag
them into the correct boxes.
- Upper and Lowercase
Letter Matching A-G - Part
2 H-N - Part
3 O-T - Part
4 U-Z - make the lowercase letter tee-shirt match the color of the
uppercase tee-shirt
|
Begin to understand
that the sequence of letters in a written word represents the sequence of sounds
in a spoken word. K.1.5 b | |
|
Use letter-sound matches to decode
simple words. K.1.5 c | -
Frog Jump - Click on the flower to hear a sound. Listen to the flashing lily
pads and click on the one that matches the flower. If you click the right lily
pad, the frog will jump one step closer to his home. The closer the frog gets
to home, the quicker the sounds play.
- Match
Sounds - In the memory game, listen carefully and find the matching sounds
made by the animals. Click on the window to make the animal appear and hear its
sound. Click on the other windows to find its match.
|
Understand
that as letters of words change, so do the sounds (alphabetic principle).
K.1.5 d | - Bear
Wear - Help Bear get dressed by listening to the letter sound and selecting
the shirt that matches the sound.
|
Recognize
that intonation and volume of voice assist with meaning (Go Now! or Go Now?).
K.1.6 b | |
Begin
to use word families and word walls. K.1.7 d |
4
Blocks Literacy Framework - Provides templates, lesson ideas and plans which
would assist in the implementation of 4 Blocks. Be sure to check out the Word
Wall Grade Level Lists. -
Word
Wall Activities - A word wall is a systematically organized collection of
words displayed in large letters on a wall or other large display place in the
classroom. It is a tool to use, not just display. Word walls are designed to promote
group learning and be shared by a classroom of children. Check here for ideas
on how to use your word wall interactively. |
Read
some words by sight (e.g., the, has, an, can, run, and color and number words).
K.1.7 e |
- Choose
Color Words - Match the crayon color and name to the color of the
animal

- Five
Hungry Crocodiles - Each make a wish. You will help them by clicking
on the matching color.

- Fuzzy Lion Ears-
Find the missing letter and click on it You'll find partially-written
words with accompanying pictures. As Leona presents each one, she'll
say the word. Choose from three different letters to make the word.
Click on the blue arrow to get started.
- Other Fuzzy Lion Ears Games: Round
2, Round
3, Round
4, Round
5, Round
6
- Memory
Cards - Find matching pictures of the sun, moon, stars and
comets. [concentration style game]

- Memory
Cards - Find matching pictures of colorful bugs.
[concentration style game]

- Memory
Cards - Find matching pictures of apples, pears, grapes,
and peaches. [concentration style game]

- Word
Drop - Complete the sentences with words that you use every day.
|
Use a picture
dictionary to determine word meaning. K.1.7 f |
- Internet Picture Dictionary
- browse by letter or category
- Little
Explorers Picture Dictionary with links. Some of the links are pages to color,
every entry has a link to a definition. The site also has a link to classroom
activities that use Little Explorers.
|
Recognize
a purpose for listening. K.1.8 a | - Bear
Wear - Help Bear get dressed by listening to the letter sound and selecting
the shirt that matches the sound.

- Letter
Pop - Listen for the letter name and click on that letter.

- Memory
- In the memory game, listen carefully and find the matching animal sounds.
Click on the window to make the animal appear and hear its sound. Click on the
other windows to find its match. When you match all of the sounds, play again
or go to the next level.
 |
Make predictions about a story.
K.1.8 c | -
And
Then... - Look at each picture, and then underline the sentence that tells
what will probably happen next. (K-2)
-
End
the Story - Cut out the pictures on the bottom of the page. Decide which picture
goes with each story. Paste the pictures on the page. Color the pictures. (K-2)
Follow
the Clues - a graphic organizer to help your students make predictions
about a story (K-2 and 3-5 activities included)
- Three
Stories from the Little Animals Activity Centre - The stories are read
to students, and choices must be made during the story. Use these as whole class
activities and ask for predictions.
- The
Butterfly Trail -
 - The
Missing Pencil -
 - The
Wishing Tree -
 -
Little
Blue and Little Yellow - this lesson plan is designed to be used with
the first of Leo Lionni’s picture books. Practice at predicting is one of
the activities included. (K-2)
Story
Board - a graphic organizer to help your students make predictions
about a story (K-2 and 3-5 activities included)
-
Use
Predictions to Help Kids Think Deeply about Books - Predicting involves
more than trying to figure out what happens next. As kids find evidence
to form hunches, they also ask questions, recall facts, reread, skim,
infer, draw conclusions, and, ultimately, comprehend the text more fully.
(K-2) Charting Predictions
-
What
Will Happen Next? - Look at each picture. Draw what you think will happen
next (K-2)
|
Use illustrations
to preview a story or poem. K.1.8 d |
- Tell Your Own Neighborhood
Story - Click on three pictures and then make your own story.
What would
happen first, next, and last? |
Participate
in the creation of graphic organizers (e.g., KWL, charts). K.1.8
e | - Graphic
Organizers - great resource for sheets on organizing information
 |
Predict what will happen next as
the story is shared. K.1.9 a.3 |
- Three Stories from the Little Animals Activity Centre
- The stories are read to students, and choices must be made during
the story. Use these as whole class activities and ask for predictions.
- The
Butterfly Trail -

- The
Missing Pencil -

- The
Wishing Tree -

|
Recall two to three events in order.
K.1.9 b.1 | - Bumper
Cows - A version of the Simon Says game. Listen to the sequence and click
on the correct order. Shockwave needed.
 - Can
You Follow Directions? - Tina will give you directions. Click on the pictures
in the correct order.
 - Copy
Cat Jack is like the Simon game. The game starts off with one color and adds
a new color when you repeat the order correctly. How good is your memory?
 - Memory
- In the memory game, listen carefully and find the matching animal sounds.
Click on the window to make the animal appear and hear its sound. Click on the
other windows to find its match. When you match all of the sounds, play again
or go to the next level.
 Sentence
Sequencing printables - several picture flash cards to use in sentence sequencing
activities - Sequencing
Sentences - For beginner readers. By using your mouse, put the words in the
sentence in order so Monkey can cross the bridge. You might want to secure some
headphones before using this site.
 |
Draw conclusions based on the evidence
in the story. K.1.9 b.3 | |
Use
pictures to discuss the main idea. K.1.9 b.4 |
- Tale
of Peter Rabbit – Click on What’s Going On
and then answer questions about each picture.

- Tell Your
Own Neighborhood Story - Click on three pictures and then make your
own story. What would happen first, next, and last?
|
Use
common illustrations to gain meaning from text. K.1.11 b |
- It's
Bath Time - Choose the appropriate images from a selection of three, to help
the kid get his bath started.
 -
Tale
of Peter Rabbit – Click on What’s Going On and
then answer questions about each picture.
 |
Put in time order the events in
a story (e.g., using books, videos, and films). K.1.13 i |
- Memory
- In the memory game, listen carefully and find the matching animal sounds.
Click on the window to make the animal appear and hear its sound. Click on the
other windows to find its match. When you match all of the sounds, play again
or go to the next level.
 Sentence
Sequencing printables - several picture flash cards to use in sentence sequencing
activities - Sequencing
Sentences - For beginner readers. By using your mouse, put the words in the
sentence in order so Monkey can cross the bridge. You might want to secure some
headphones before using this site.
 Sequencing
Pictures - Worksheets to print. Put pictures in order. -
Sequencing
Worksheet - Read each sentence. Use the numbers 1, 2, and 3 to show the sequence.
- Story
Scramble - Read words, or click on the speaker to hear them, and them drag
them into correct order.
7 - Story
Sequencing Pictures - Print pictures and use the pictures to have your
students tell a story - Baking
Cookies | Fruit
(Nutrition) | Mommy
Bird | Hungry
Caterpillar
- Tale
of Peter Rabbit – Click on Picture Order and then put the pictures in
order to tell the story. (three pictures are presented at a time)
|
Recite familiar poems (e.g., nursery
rhymes, jump rope rhymes, etc.) | - Kids Club
Stories [These stories all open in a new window,
close the window to return to this list]
- Country
Mouse and City Mouse
- this story will read itself to you. After students are familiar with the story,
you can use a
version that asks your students to do the reading. - Mother
Bear Bakes Bread
- this story will read itself to you. After students are familiar with the story,
you can use a
version that asks your students to do the reading. - The
Fox and the Crow
- this story will read itself to you. After students are familiar with the story,
you can use a
version that asks your students to do the reading. - The
Mouse and the Lion
- this story will read itself to you. After students are familiar with the story,
you can use a
version that asks your students to do the reading. - The
Three Bears
- this story will read itself to you. After students are familiar with the story,
you can use a
version that asks your students to do the reading. - The
Three Billy Goats Gruff
- this story will read itself to you. After students are familiar with the story,
you can use a
version that asks your students to do the reading.
- Other stories rom Kids Club - Level
1 | Level 2
| Level 3
- Songs
and poems for many theme areas in addition to fingerplays.
|
|
Writing
 |
Process |
Draw pictures to generate
ideas. K.2.1 b | - Harold
and the Purple Crayon - drawing activity, similar to the popular KidPix
 |
Construct graphic organizers (e.g.,
webs, charts, and diagrams) in a small or large group to organize information.
K.2.1 c | - Graphic
Organizers - great resource for sheets on organizing information
 |
Use a variety of sources to gather
information. K.2.1 d | |
Add
descriptive words and details. K.2.3 d | |
Make use of technology to publish
writing. K.2.6 c | - Make
Your Own Story - choose a story, select pictures and then type five sentences
 - Scrambled
Stories - students select one of six stories, select from a list of words,
and then see the story that they scrambled
- Scrambled
Stories Teacher's Guide - suggestions on how to use the stories in grades
K-6
|
Incorporate
illustrations and/or photographs. K.2.6 b | |
Express thoughts, feelings and
experiences through illustrations, dictation or writing. K.2.7 b
| |
Dictate
a new ending to a story. K.2.10 a | - Tell
Your Own Neighborhood Story - Click on three pictures and then make up your
own story.
What would happen first, next, and last? |
Use repetitive text to reenact or retell
stories. K.2.10 b |
- The Old
Lady poem in rebus form from Enchanted Learning
|
Retell stories using illustrations.
K.2.10 d | - I
Can Wash Dishes - The pictures on this sheet are supposed to tell a
story but are in the wrong order.
 - Picture
Sentences - (Scroll past the membership information) Online worksheets.
Can be used as a class teaching tool. Look at the picture. Tell which sentence
tells about the picture. Good for beginning readers. Also a section on Look and
Write. Look at the picture and write a sentence that describes the picture.
 - Tell
Your Own Neighborhood Story - Click on three pictures and then make up your
own story.
What would happen first, next, and last? |
Product |
Write to acquire and exhibit knowledge
(e.g., own name-first and last, letters, and numbers). K.2.2 a | |
Write to entertain and inform (e.g.,
experience stories, pictures, and shared writing). K.2.2 b &
c | |
Represent
spoken language with illustrations and temporary and/or conventional spelling.
K.2.3 a | |
Write
consonant-vowel-consonant words with teacher assistance. K.2.3 b
|
-
Activity
sheets (c-v-c words) find the missing letter; n,
g,
d,
m,
p,
a,
e,
i,
o,
and u
More
Activity sheets (c-v-c words) practice the following; n,
g,
d,
m,
p,
a,
e,
i,
o,
and u
- Chicken Stacker: try to stack
five hens by clicking on words with the featured vowel in them
- short
a | short
e | short
i | short
o | short
u

- Magic
Pencil - see, and hear, animation of c-v-c words using the following;
n, g, d, m, p, a, e, i, o, and u

- Pounce on the
Word that Matches the Sound - Students hear a word and click on
the CVC word they sound out that matches the word that was said.

- Put
it on the Shelf - Sound out CVC words and match with correct picture.

- Room
108 Demo Spelling Test - Write the word that you hear.
- See
'N Spell- Short Vowels - Spell out the CVC word that names the picture.
Self-check the answers.
- Short
Vowel Take Home Cards - Print these out for your students! Great
practice for homework or school work!

- Vowel
Sound Drag - Drag a vowel sound to complete the word. Upper Primary
Level spelling activity.

- Whirlyword
Machine - a 'fruit machine' that makes 3 letter CVC words (3 levels
of play)
|
Participate
in shared writing about social studies, science, the arts, and various classroom
activities. K.2.8 a, b & d | |
Participate in shared writing about
math (e.g., math journals). K.2.8 c | |
Create a drawing, picture, sign,
or other graphic symbols to respond to literature. K.2.10 c |
- Harold and
the Purple Crayon - drawing activity, similar to the popular KidPix
 |
Illustrate and/or write in journals
(e.g., temporary/conventional spelling, series of pictures, and recognizable print).
K.2.11 a |
- Writing Practice
for Preschool and Kindergarten - printable worksheets to work on
straight, curved and zigzag lines

- YoungMinds Handwriting
Practice - These sheets may be printed and reproduced by parents,
guardians, and teachers for home or classroom use only.
|
Write friendly
notes using temporary/conventional spelling or with teacher assistance. K.2.11
b | |
|
Elements
of Language  |
Use correct verb and
verb tense in sentences when speaking (present and past). K.3.1 b
| |
Form
legible upper and lower case letters. K.3.2 a |
- Writing
the Alphabet - Zaner-Bloser letters, showing student how to form
letters, capital and small with tablet line placement. Scroll
to the bottom of this page to find the Writing the Alphabet link. Click
on the word Play.

- Tracing Paper
- Type in your child's name or any word. The program automatically
opens a new window and then fills the page of the name or words to be
printed and traced.
-
Handwriting For Kids - Practice sheets for KK and 1st grade writing.
Sheets include single letters, letter blends, common words such as days
of the week, months of the year,number words, color words and much,
much more!
|
Use appropriate capitalization
when writing names. K.3.2 c | |
Recognize ending punctuation marks for
statements and questions. K.3.2 d | -
Tale
of Peter Rabbit – Click on Word Order and then drag the words to make
a sentence to recognize ending punctuation. Each of the 15 sentences
have three parts.
 |
Recognize capitalization at the
beginning of sentences. K.3.2 e | -
Tale
of Peter Rabbit – Click on Word Order and then drag the words to make
a sentence to recognize capitalization. Each of the 15 sentences
have three parts.
 |
Trace and reproduce letters and
words correctly. K.3.2 f | - Dynamic
Tracer Pages - Modern Manuscript (D'Nealian) or Standard (Zaner-Bloser) Font
-
Handwriting
Worksheet Maker - Write the child's first and last name and create a worksheet.
 - Tracer
Pages - alphabet sheets, colors sheets, and numbers sheets
-
Tracing
Paper - Type your child's name or any word. The program automatically opens
a new window and then fills the page of the name or words to be printed and traced.
 |
Attempt to spell simple words using
pre- to early-phonetic knowledge, sounds of the alphabet, and knowledge of letter
names. K.3.3 a | - Look,
Cover & Spell - This spelling site has 30 pre-built lists of words, but
you can create your own list. Double-click any word on the list and type a word
appropriate for your grade level. Your student gets to see the word, then it is
covered and they must type the correct spelling.
 - Spelling
- Alien Scavenger
Hunt: Letter Bugs - Use the mouse to click on letters that make up the word
you hear. From Game Goo (learning that sticks)

- Spelling
- Alien Scavenger
Hunt: Space Trash - Use the mouse to click on letters that make up the word
you hear. From Game Goo (learning that sticks)

- Spelling
- Fearless Frieda
- Use the keyboard to spell the words Frieda says. Three
letter words on level one, four letter words on level 2. - From Game Goo (learning
that sticks)

- Spelling
- Fearless
Frieda the Big Kahuna - Use the keyboard to spell the
words Frieda says. Frieda starts with four letter words in this game. - From Game
Goo (learning that sticks)

- Spelling
Words - Click the letters in a word and then put the letters in order, like
refrigerator magnets!
 |
Spell own first and last name.
K.3.3 b | -
Names
- How many things can you do with a name to help a child recognize and spell
his/her name? Well, check this out! -
Tracing
Paper - Type your child's name or any word. The program automatically opens
a new window and then fills the page of the name or words to be printed and traced.
 |
Use logical words and appropriate
word order to complete sentences or to respond to questions. K.3.4
b | |