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I4C

4th Grade Math Standards (Prior)

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4th Grade Data Analysis & Probability Skills
Prior Standards Implementation



The standards listed below have been replaced by a newer set of standards.



Please go to Current 4th Grade Math Standards for current resources.



Data Analysis and Probability

Interpret data displayed in bar graphs and pictographs.
4.5.1
DP
  1. All The Parts - ( 3-5 ) learn the parts of a graph. This site is interactive and allows students to play a game or input or collect data
  2. Bar Graph - Enter data to create a bar graph, then manipulate the graph's maximum and minimum values This site is interactive and allows students to play a game or input or collect data
  3. Circle Graph - Enter data categories and the value of each category to create a circle graph (similar to "Pie Chart" but the user can define the data set) This site is interactive and allows students to play a game or input or collect data
  4. Create-a-Graph - lessons and activities for all types of graphs This site is interactive and allows students to play a game or input or collect data
  5. Data Picking - Students collect data, enter tally marks or numbers and then select which graph is appropriate. This site is interactive and allows students to play a game or input or collect data
  6. Grapher - interactive column graph maker, students can change values and labels This site is interactive and allows students to play a game or input or collect data
  7. The Hot Tub - This is a fun activity where students tell the story behind a graph and relate slope to rate of change.
  8. How It All Stacks Up - interpret and compare information using a bar graph This site is interactive and allows students to play a game or input or collect data
  9. Interpreting Column Graphs - students practice by answering ten questions about the graph
  10. Interpreting Data - survey a small group by clicking on each of the children, turn the tally marks into two types of graphs and then go back and take a different survey This site is interactive and allows students to play a game or input or collect data
    1. Interpreting Data Quiz - after you finish the lesson above, take this quiz This site includes questions for your students to check their understanding
  11. Kids Have Pets - learn about the parts of a bar graph and how to collect information. This site is interactive and allows students to play a game or input or collect data
  12. Kinds Of Graphs - learn about various types of graphs This site is interactive and allows students to play a game or input or collect data
  13. Overview of a Bar Graph by Nicole Carroll followed by a practice quiz
  14. Overview of a Line Graph by Nicole Carroll followed by a practice quiz ; another quiz
  15. Overview of a Pictograph by Nicole Carroll followed by a practice quiz
  16. Play Ball - collect data to put on a picture graph. This site is interactive and allows students to play a game or input or collect data
  17. Pie Chart - view pie charts (parameters: number of sectors, size of sector as a percent)
  18. Reading Venn Diagrams - use Venn diagrams to answer questions This site is interactive and allows students to play a game or input or collect data
  19. Spy Guys Interactive - Understanding and Interpreting Graphs - Lesson 10 [advanced] A video is available through this link
  20. Use Graphs to Answer Questions - This Saxon math site uses pictographs or tally marks in the form of check marks. Graphs are sometimes repeated with new questions. Be careful! This site is interactive and allows students to play a game or input or collect data
  21. What percentage has been shaded - Guess the percent of the shaded pie chart
Determine the most likely, least likely, or equally likely outcomes in simple experiments.
4.5.3
DP
  1. Chances Are - predict the likelihood of events using a circle graph with percentages as a model This site is interactive and allows students to play a game or input or collect data
  2. Coin Toss - toss enough coins to make a prediction about probability (maximum number of tosses 1000, but you can keep tossing to get a larger data set) This site is interactive and allows students to play a game or input or collect data
  3. Hand Squeeze - (a data collection and analysis class experiment) - Pass a "hand squeeze" around a circle and measure the amount of time that it takes for the hand squeeze to complete the circle.
  4. Heads I Win - predict the likelihood of tossing heads or tails and graphs the results of coin tosses This site is interactive and allows students to play a game or input or collect data
  5. Leap Frog - design an experiment to answer a question, collect information, and interpret the results using charts This site is interactive and allows students to play a game or input or collect data
  6. Lions and Tigers - predict the likelihood of a simple event (rolling a die) as a fraction This site is interactive and allows students to play a game or input or collect data
  7. Me Too Probability - use a tree diagram to display possible outcomes of who will come to the party This site is interactive and allows students to play a game or input or collect data
  8. The Random Ball-Picking Machine - experiment with a random generator at a BBC site to collect data to make decisions about probability. This site is interactive and allows students to play a game or input or collect data
    1. After you finish working through the ball-picking activity, take a ten-question probability quiz This site includes questions for your students to check their understanding
  9. What are Your Chances - What many people refer to as 'good luck' can actually be explained by a little knowledge about probability and statistics. Our dice game allows you to see how increasing or decreasing the number of dice rolls effects an outcome.
  10. Why Can't I Win? - use a spinner to predict the likelihood of simple events occurring. This site is interactive and allows students to play a game or input or collect data
  11. What Are My Chances - explore probability and ratios This site is interactive and allows students to play a game or input or collect data
Select all possible outcomes of a simple experiment (i.e., spinner, coin toss, number or color cube).
4.5.4
DP
  1. Coin Toss - toss enough coins to make a prediction about probability (maximum number of tosses 1000, but you can keep tossing to get a larger data set) This site is interactive and allows students to play a game or input or collect data
  2. Pin The Tail - use probability to predict and conduct experiments to test predictions This site is interactive and allows students to play a game or input or collect data
  3. The Random Ball-Picking Machine - experiment with a random generator at a BBC site to collect data to make decisions about probability. This site is interactive and allows students to play a game or input or collect data
    1. After you finish working through the ball-picking activity, take a ten-question probability quiz This site includes questions for your students to check their understanding
Determine the median of a data set.
4.5.5
DP
  1. All That Data - use range, mean, median, and mode This site is interactive and allows students to play a game or input or collect data
  2. All That Data Two - describe graphs in terms of range, measures of central tendency, and distribution This site is interactive and allows students to play a game or input or collect data
  3. Jupiter Is Average - Using data from our solar system, students explore median, mode, mean, and range. Students learn to use an on-line calculator to determine the mean and range. This site is interactive and allows students to play a game or input or collect data
  4. Mean Green Machine - use a calculator to find and use the average, or mean, of a set of data This site is interactive and allows students to play a game or input or collect data
  5. Mean, Median, and Mode Calculator - enter numbers separated by comma and then calculate
  6. Medians - understand and apply the concepts of median and mean This site is interactive and allows students to play a game or input or collect data
  7. Mode, Mean, Median - calculate mode, median and mode of a set of buildings, then repeat the activity with a different set - (metric measurements) This site is interactive and allows students to play a game or input or collect data
    1. Quiz following the Mode, Mean, Median activity This site includes questions for your students to check their understanding
  8. Party Comedian - find and use the median of a set of data This site is interactive and allows students to play a game or input or collect data
  9. Party Mode - find and use the mode of a set of data This site is interactive and allows students to play a game or input or collect data

Review Help

Practice Tests
  1. Houghton Mifflin Mathematics Test Prep Practice
Released Tests & Others
  1. FCAT Sample Test Book - [ 2008 ] sample questions and test taking tips An Adobe Acrobat document in .pdf format This link includes something for the teacher to print
  2. FCAT Sample Answer Book - [ 2008 ] sample questions and test taking tips An Adobe Acrobat document in .pdf format This link includes something for the teacher to print
  3. Fourth Grade Math - Read each question and choose the best answer. Then mark the circle next to the letter for the answer you have chosen. (from Texas) This site includes questions for your students to check their understanding
  4. Texas end-of-year Math test 2004 This site includes questions for your students to check their understanding
TAAS Attack Daily Upkeeps
  1. Daily Upkeeps - Scroll down this page until you see " 4th Grade TAAS Attack Daily Upkeeps ." There are 15 practice activities to print (in .pdf format)

General Total Math Review

  1. Brain Teasers - critical thinking skills
  2. Math Olympics - Answer 20 multiple choice questions correctly to win the Math Olympics. Topics range from basic computation and general math knowledge to word problems with percentages, ratios, and fractions. Math Olympics provides excellent test prep practice for students in grades 4+. This site includes questions for your students to check their understanding
  3. Money Review - Start on level two or three for counting money review
  4. Mrs. Renz's 4th grade math site - Many selections of concepts to review and practice.
  5. SOL Resources - posted by Virginia DOC
  6. A video is available through this link Solve It! - Math Videos provide problem solving practice for students in grades 3 to 6. Each of the thirteen sets contain five multi step word problems with step by step video solutions. Concepts include basic operations, algebraic reasoning, money, fractions, percent, perimeter, area, proportional reasoning, and measurement.
  7. ThatQuiz is a math testing web site developed by Andrew Lyczak, a graduate student at the University of New Hampshire. The site offers free testing, grading and record keeping for teachers, with practice tests for students. This is a completely free, non-profit educational site. This site includes questions for your students to check their understanding
Virtual Manipulatives
  1. Data Analysis & Probability (Grades 3-5) This site is interactive and allows students to play a game or input or collect data
  2. Virtual Dice - four styles available; single, double, triple, or +/- dice This site is interactive and allows students to play a game or input or collect data
A resource for the teacher to use in planning their lessons site for teachers | A PowerPoint show related to this standard PowerPoint show | An Adobe Acrobat document in .pdf format Acrobat document | A Microsoft Word document to be downloaded Word document | This interactive site would work well on an interactive whiteboard whiteboard resource | This resource includes voice instructions for students sound | A video is available through this link video format | This site is interactive and allows students to play a game or input or collect data interactive lesson | This site includes questions for your students to check their understanding a quiz | A lesson plan can be found at this site lesson plan | This link includes something for the teacher to print to print

Internet4classrooms is a collaborative effort by Susan Brooks and Bill Byles.
 

  

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